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path: root/Tile.h
Commit message (Expand)AuthorAge
* add XY struct for 2d points and offsetsLoek Le Blansch2024-10-23
* fix more designLoek Le Blansch2024-10-21
* (1/2) renameLoek Le Blansch2024-10-18
* use C++-style structs and move tile XY to tile.dataLoek Le Blansch2024-10-15
* implement tile poking commandLoek Le Blansch2024-10-15
* small refactoringLoek Le Blansch2024-10-14
* use std::list instead of std::vector for storing artists + identify some inst...Loek Le Blansch2024-10-13
* WIPLoek Le Blansch2024-10-13
* implement all tile behaviorsLoek Le Blansch2024-10-13
* WIPLoek Le Blansch2024-10-13
* add placeholder tile behaviorsLoek Le Blansch2024-10-11
* WIP color registering - going to bedLoek Le Blansch2024-10-10
* print CanvasLoek Le Blansch2024-10-10
* parse artists.csvLoek Le Blansch2024-10-09
* WIP boilerplate engineeringLoek Le Blansch2024-10-09