Commit message (Collapse) | Author | Age | |
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* | fix silly bugHEADmaster | Loek Le Blansch | 2024-10-25 |
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* | update class diagram & readme | Loek Le Blansch | 2024-10-25 |
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* | fix mementos implementation | Loek Le Blansch | 2024-10-25 |
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* | implement mementos snapshots | Loek Le Blansch | 2024-10-25 |
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* | update class-diag.puml | Loek Le Blansch | 2024-10-25 |
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* | implement all ALGA features | Loek Le Blansch | 2024-10-25 |
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* | add more todos, shortcut keys and logging | Loek Le Blansch | 2024-10-24 |
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* | fix dijkstra but efficient this time | Loek Le Blansch | 2024-10-24 |
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* | fix dijkstra | Loek Le Blansch | 2024-10-24 |
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* | implement weird dijkstra | Loek Le Blansch | 2024-10-24 |
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* | implement breadth-first search pathfinding | Loek Le Blansch | 2024-10-24 |
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* | add XY struct for 2d points and offsets | Loek Le Blansch | 2024-10-23 |
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* | more refactoring / preparation for pathfinding | Loek Le Blansch | 2024-10-23 |
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* | add pathfinding start/end selection | Loek Le Blansch | 2024-10-23 |
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* | update class diagram | Loek Le Blansch | 2024-10-22 |
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* | finish collision checking implementation | Loek Le Blansch | 2024-10-22 |
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* | fix txt parser | Loek Le Blansch | 2024-10-22 |
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* | WIP (broken) TXT parser | Loek Le Blansch | 2024-10-22 |
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* | refactor parser factory | Loek Le Blansch | 2024-10-22 |
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* | refactor file reading factory | Loek Le Blansch | 2024-10-22 |
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* | fix quad tree collision checker | Loek Le Blansch | 2024-10-21 |
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* | add ControlBooleanCommand | Loek Le Blansch | 2024-10-21 |
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* | implement quadtree paritioning | Loek Le Blansch | 2024-10-21 |
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* | WIP quadtree visualization scaffolding | Loek Le Blansch | 2024-10-21 |
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* | fix more design | Loek Le Blansch | 2024-10-21 |
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* | fix command design pattern | Loek Le Blansch | 2024-10-18 |
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* | (2/2) rename | Loek Le Blansch | 2024-10-18 |
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* | (1/2) rename | Loek Le Blansch | 2024-10-18 |
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* | add more todo | Loek Le Blansch | 2024-10-17 |
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* | add some notes | Loek Le Blansch | 2024-10-17 |
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* | remove overly cautious artist removal functionality | Loek Le Blansch | 2024-10-15 |
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* | fix layout + add pathfinding and collision classes | Loek Le Blansch | 2024-10-15 |
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* | WIP | Loek Le Blansch | 2024-10-15 |
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* | more shuffling | Loek Le Blansch | 2024-10-15 |
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* | implement forward time jumps | Loek Le Blansch | 2024-10-15 |
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* | update class diagram + add empty time travel command | Loek Le Blansch | 2024-10-15 |
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* | use C++-style structs and move tile XY to tile.data | Loek Le Blansch | 2024-10-15 |
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* | immediately update tile when canvas is paused | Loek Le Blansch | 2024-10-15 |
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* | implement tile poking command | Loek Le Blansch | 2024-10-15 |
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* | add artist visibility toggling | Loek Le Blansch | 2024-10-15 |
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* | implement pause command | Loek Le Blansch | 2024-10-15 |
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* | move file loading command + try GUI file loading (still broken) | Loek Le Blansch | 2024-10-15 |
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* | more class diagram | Loek Le Blansch | 2024-10-14 |
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* | WIP keyboard shortcuts | Loek Le Blansch | 2024-10-14 |
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* | upgrade SDL2 -> SDL3 | Loek Le Blansch | 2024-10-14 |
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* | make View instantiate its own controller | Loek Le Blansch | 2024-10-14 |
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* | fix more stability issues | Loek Le Blansch | 2024-10-14 |
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* | small refactoring | Loek Le Blansch | 2024-10-14 |
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* | use std::list instead of std::vector for storing artists + identify some ↵ | Loek Le Blansch | 2024-10-13 |
| | | | | instability causes | ||
* | WIP | Loek Le Blansch | 2024-10-13 |
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