aboutsummaryrefslogtreecommitdiff
Commit message (Collapse)AuthorAge
* implement breadth-first search pathfindingLoek Le Blansch2024-10-24
|
* add XY struct for 2d points and offsetsLoek Le Blansch2024-10-23
|
* more refactoring / preparation for pathfindingLoek Le Blansch2024-10-23
|
* add pathfinding start/end selectionLoek Le Blansch2024-10-23
|
* update class diagramLoek Le Blansch2024-10-22
|
* finish collision checking implementationLoek Le Blansch2024-10-22
|
* fix txt parserLoek Le Blansch2024-10-22
|
* WIP (broken) TXT parserLoek Le Blansch2024-10-22
|
* refactor parser factoryLoek Le Blansch2024-10-22
|
* refactor file reading factoryLoek Le Blansch2024-10-22
|
* fix quad tree collision checkerLoek Le Blansch2024-10-21
|
* add ControlBooleanCommandLoek Le Blansch2024-10-21
|
* implement quadtree paritioningLoek Le Blansch2024-10-21
|
* WIP quadtree visualization scaffoldingLoek Le Blansch2024-10-21
|
* fix more designLoek Le Blansch2024-10-21
|
* fix command design patternLoek Le Blansch2024-10-18
|
* (2/2) renameLoek Le Blansch2024-10-18
|
* (1/2) renameLoek Le Blansch2024-10-18
|
* add more todoLoek Le Blansch2024-10-17
|
* add some notesLoek Le Blansch2024-10-17
|
* remove overly cautious artist removal functionalityLoek Le Blansch2024-10-15
|
* fix layout + add pathfinding and collision classesLoek Le Blansch2024-10-15
|
* WIPLoek Le Blansch2024-10-15
|
* more shufflingLoek Le Blansch2024-10-15
|
* implement forward time jumpsLoek Le Blansch2024-10-15
|
* update class diagram + add empty time travel commandLoek Le Blansch2024-10-15
|
* use C++-style structs and move tile XY to tile.dataLoek Le Blansch2024-10-15
|
* immediately update tile when canvas is pausedLoek Le Blansch2024-10-15
|
* implement tile poking commandLoek Le Blansch2024-10-15
|
* add artist visibility togglingLoek Le Blansch2024-10-15
|
* implement pause commandLoek Le Blansch2024-10-15
|
* move file loading command + try GUI file loading (still broken)Loek Le Blansch2024-10-15
|
* more class diagramLoek Le Blansch2024-10-14
|
* WIP keyboard shortcutsLoek Le Blansch2024-10-14
|
* upgrade SDL2 -> SDL3Loek Le Blansch2024-10-14
|
* make View instantiate its own controllerLoek Le Blansch2024-10-14
|
* fix more stability issuesLoek Le Blansch2024-10-14
|
* small refactoringLoek Le Blansch2024-10-14
|
* use std::list instead of std::vector for storing artists + identify some ↵Loek Le Blansch2024-10-13
| | | | instability causes
* WIPLoek Le Blansch2024-10-13
|
* implement all tile behaviorsLoek Le Blansch2024-10-13
|
* WIPLoek Le Blansch2024-10-13
|
* move todo to readmeLoek Le Blansch2024-10-13
|
* more WIPLoek Le Blansch2024-10-13
|
* separate view and museum threadLoek Le Blansch2024-10-13
|
* deserialize and display artistsLoek Le Blansch2024-10-12
|
* add simple viewLoek Le Blansch2024-10-12
|
* begin visualizationLoek Le Blansch2024-10-12
|
* add placeholder tile behaviorsLoek Le Blansch2024-10-11
|
* rename File -> FileStrategyLoek Le Blansch2024-10-11
|