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-rw-r--r--ViewController.cpp40
1 files changed, 18 insertions, 22 deletions
diff --git a/ViewController.cpp b/ViewController.cpp
index 3238f0f..d1e519a 100644
--- a/ViewController.cpp
+++ b/ViewController.cpp
@@ -9,6 +9,9 @@
#include "Exception.h"
#include "KeyboardCode.h"
#include "MouseCode.h"
+#include "SetPathfindingEndPointCommand.h"
+#include "SetPathfindingStartPointCommand.h"
+#include "ToggleArtistPathCollisionCommand.h"
#include "ToggleMuseumPauseCommand.h"
#include "OpenFileGUICommand.h"
#include "StepTileCommand.h"
@@ -80,31 +83,25 @@ void ViewController::draw_pathfinding_dot(const XY & point, const Color & color)
}
void ViewController::update_pathfinding() {
- PathfindingContext & ctx = this->museum.pathfinding;
+ PathfindingContext & ctx = this->museum.pathfinding;
Pathfinder & solver = ctx.get_solver();
- if (this->draw_visited) {
- for (int y = 0; y < this->museum.canvas.data.rows; y++) {
- for (int x = 0; x < this->museum.canvas.data.columns; x++) {
- if (!solver.is_visited({ x, y })) continue;
- Rectangle rect = {
+ for (int y = 0; y < this->museum.canvas.data.rows; y++) {
+ for (int x = 0; x < this->museum.canvas.data.columns; x++) {
+ if (this->draw_visited && solver.is_visited({ x, y }))
+ this->view.draw_rect({
.x = x * scale,
.y = y * scale,
.width = scale,
.height = scale,
- };
- this->view.draw_rect(rect, { 0, 0, 0 }, 2);
- }
+ }, { 0, 0, 0 }, 2);
+ if (this->draw_path && solver.is_solution({ x, y }))
+ this->draw_pathfinding_dot({ x, y }, { 0, 0, 0 });
}
}
- if (this->draw_path) {
- const Pathfinder::Path & solution = solver.get_path();
- for (const XY & point : solution) {
- this->draw_pathfinding_dot(point, { 0, 0, 0 });
- }
+ if (this->draw_path)
this->draw_pathfinding_dot(ctx.get_start(), { 0xff, 0xff, 0xff });
- }
}
void ViewController::update_quadtree_recursive(QuadTreeCollisionChecker * tree) {
@@ -181,7 +178,7 @@ void ViewController::ev_keydown(KeyboardCode key) {
break;
}
case KEY_W: {
- // TODO: toggle collision calculation between artist and path
+ ToggleArtistPathCollisionCommand(this->museum).execute();
break;
}
default: break;
@@ -195,12 +192,11 @@ void ViewController::ev_mousedown(MouseCode button) {
try {
switch (button) {
case MOUSE_LEFT: {
- // TODO: call through command
- this->museum.pathfinding.set_start(this->mouse_pos);
+ SetPathfindingStartPointCommand(this->museum, this->mouse_pos).execute();
break;
}
case MOUSE_RIGHT: {
- this->museum.pathfinding.set_end(this->mouse_pos);
+ SetPathfindingEndPointCommand(this->museum, this->mouse_pos).execute();
break;
}
default: break;
@@ -218,8 +214,8 @@ void ViewController::ev_mousemove(unsigned x, unsigned y) {
}
Rectangle ViewController::center(Rectangle rect) {
- rect.x += (scale - rect.width) / 2;
- rect.y += (scale - rect.height) / 2;
- return rect;
+ rect.x += (scale - rect.width) / 2;
+ rect.y += (scale - rect.height) / 2;
+ return rect;
}