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# design patterns
## Building
```
make
```
## Applied design patters
- Observer
- Low binding factory
- Prototype
- Strategy
- Dependency injection
- vast meer!
## TODO
- [ ] abstract class Node
- [ ] class CircuitFactory
- [ ] class GateAnd
- [ ] class GateNand
- [ ] class GateNor
- [ ] class GateNot
- [ ] class GateOr
- [ ] class GateXor
- [ ] class Net
- [ ] class NodeInput
- [ ] class NodeOutput
- [ ] class Parser
- [ ] class Subject
- [ ] enum SignalLevel
- [ ] interface Observer
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