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# design patterns
## Building
```
make
```
## Applied design patters
- Observer
- Low binding factory
- Prototype
- Strategy
- Dependency injection
- vast meer!
## TODO
Functions:
- [ ] loop detection (JOSHUA)
- [x] final output format (LOEK)
Schoonheid:
- [ ] worden members van klassen in hun declaratie 'overschreven' (dit kan
niet, moet in een constructor o.i.d. gedaan worden)
- [ ] is de scope (public/private/protected) van alle members lekker
consistent?
- [ ] stomme doxygen (`//! <korte beschrijving>` boven functies/variabelen,
`//!< wat doet dit` bij enum constantes)
Classes:
- [x] class Node
- [x] class CircuitFactory
- [x] class GateAnd
- [x] class GateNand
- [X] class GateNor
- [ ] class GateNot
- [x] class GateOr
- [ ] class GateXor
- [x] class Net
- [ ] class NodeInput
- [ ] class NodeOutput
- [x] class Parser
- [x] class Subject
- [x] enum SignalLevel
- [x] interface Observer
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