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#pragma once
#include "Node.h"
class NodeOutput : public Node {
public:
NodeOutput();
NodeOutput(const NodeOutput * prototype);
~NodeOutput() = default;
virtual void sim();
virtual SignalLevel level();
virtual NodeOutput * clone() const;
virtual void setOutput(Net *);
private:
using Node::Node;
constexpr static const char * type = "probe";
static NodeOutput instance;
private:
SignalLevel input;
public:
virtual void accept(NodeVisitor & visitor) { visitor.visit(*this); }
};
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