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#include "Node.h"
#include "NodeFactory.h"
#include <iostream>
Node::Node(const char * type) {
NodeFactory::assign(type, this);
}
void Node::addInput(Net* net) {
net->attach(this);
}
void Node::setOutput(Net* net){
this->output = net;
}
void Node::update(){
std::cout << "updated" << std::endl;
this->compare();
}
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