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#pragma once
#include "Node.h"
class GateNot : public Node {
public:
GateNot();
GateNot(const GateNot * prototype);
virtual ~GateNot() = default;
virtual GateNot * clone() const;
SignalLevel level();
private:
using Node::Node;
constexpr static const char * type = "not";
static GateNot instance;
};
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