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#pragma once
#include "Node.h"
class GateAnd : public Node {
using Node::Node;
public:
GateAnd() = default;
virtual ~GateAnd() = default;
virtual GateAnd * clone() const;
public:
SignalLevel level();
private:
GateAnd(const GateAnd * prototype);
constexpr static const char * type = "and";
static GateAnd instance;
};
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