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 | #pragma once
#include "Node.h"
class GateAnd : public Node {
public:
	GateAnd() = default;
	GateAnd(const GateAnd * prototype);
	~GateAnd() = default;
	virtual GateAnd * clone() const;
private:
	SignalLevel level();
	GateAnd(const char * type);
	constexpr static const char * type = "and";
	static GateAnd instance;
};
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