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#pragma once
#include "Node.h"
class GateAnd : public Node {
public:
GateAnd() {};
GateAnd(const GateAnd * prototype);
virtual ~GateAnd() = default;
virtual void compare();
virtual GateAnd * clone() const;
private:
SignalLevel level();
GateAnd(const char * type);
constexpr static const char * type = "and";
static GateAnd instance;
};
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