diff options
Diffstat (limited to 'NodeInput.h')
| -rw-r--r-- | NodeInput.h | 33 | 
1 files changed, 12 insertions, 21 deletions
| diff --git a/NodeInput.h b/NodeInput.h index 23a5e14..7ec296b 100644 --- a/NodeInput.h +++ b/NodeInput.h @@ -2,45 +2,36 @@  #include "Node.h" +#include "prut.h" +  class NodeInput : public Node {  public: -	NodeInput() = default; +	using Node::Node;  	NodeInput(const NodeInput * prototype); -	~NodeInput() = default; -	virtual void sim(); -	SignalLevel level(); +  	virtual NodeInput * clone() const;  protected: -	NodeInput(const char * type); - -private: -	SignalLevel input = UNDEFINED; +	virtual SignalLevel level();  }; -// Input LOW and HIGH unicorns: -  class NodeInputLow : public NodeInput { -	using NodeInput::NodeInput; -  public: -	// NodeInputLow(const NodeInputLow * prototype); -	// ~NodeInputLow() = default; -	// virtual void compare(); -	// virtual NodeInputLow * clone() const; +	using NodeInput::NodeInput; +	virtual SignalLevel level();  private:  	constexpr static const char * type = "input_low";  	static NodeInputLow instance; - -	SignalLevel input = LOW;  };  class NodeInputHigh : public NodeInput { -private: +public:  	using NodeInput::NodeInput; +	virtual SignalLevel level(); + +private:  	constexpr static const char * type = "input_high";  	static NodeInputHigh instance; - -	SignalLevel input = HIGH;  }; + |