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#include <memory>
#include <cstdlib>
#include <cstdio>
#include "backend/Dungeon.h"
#include "cli.h"
#include "strings.h"
using namespace std;
int main() {
auto dungeon = make_unique<Dungeon>();
print_string(strings::INTRO);
string filename = cli_readline();
if (filename.size() == 0) {
printf("TODO: generate dungeon\n");
} else {
printf("TODO: load %s\n", filename.c_str());
}
cli_main();
return EXIT_SUCCESS;
}
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