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#include "../Player.h"
#include "../strings.h"
#include "backend/print.h"
using namespace std;
FollowupAction Player::cmd_view(string & target) {
if (target.size() == 0) {
lprtf("Fout, gebruik: Bekijk <Zelf|VIJHAND|OBJECT>\n");
return FollowupAction::NONE;
}
if (str_lower(target) == "zelf") {
lprtf("Je hebt %d levenspunten.\n", this->health_points);
lprtf("Je hebt een aanvalskans van %.0f%%.\n", this->get_attack() * 100);
// TODO: weapon
// TODO: armor
lprtf("Je hebt %u goundstuk%s.\n", this->gold, this->gold == 1 ? "" : "ken");
// TODO: inventory
}
return FollowupAction::NONE;
}
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