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#include "../print.h"
#include "../Player.h"
#include "../strings.h"
FollowupAction Player::cmd_view(Argv argv) {
	if (argv.size() == 0) {
		lprtf("Fout, gebruik: Bekijk <Zelf|VIJHAND|OBJECT>\n");
		return FollowupAction::NONE;
	}
	if (str_lower(argv[0]) == "zelf") {
		lprtf("Je hebt %d levenspunten.\n", this->health_points);
		lprtf("Je hebt een aanvalskans van %.0f%%.\n", this->get_attack() * 100);
		// TODO: weapon
		// TODO: armor
		lprtf("Je hebt %u goundstuk%s.\n", this->gold, this->gold == 1 ? "" : "ken");
		// TODO: inventory
	}
	return FollowupAction::NONE;
}
 
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