aboutsummaryrefslogtreecommitdiff
path: root/frontend/cmd/query.cpp
blob: 19f2584d17988d910036d3a32e304a514a06ca99 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
#include "backend/Location.h"
#include "backend/Object.h"
#include "backend/Enemy.h"
#include "backend/print.h"

#include "../Player.h"

using namespace std;

static const unordered_map<Direction, string> direction_map = {
	{ Direction::NORTH, "Noord" },
	{ Direction::EAST,  "Oost" },
	{ Direction::SOUTH, "Zuid" },
	{ Direction::WEST,  "West" },
};

FollowupAction Player::cmd_query(string &) {
	lprtf("Je staat bij de locatie %s.\n", this->location.get_name().c_str());
	lprtf("%s\n", this->location.get_description().c_str());

	{
		lprtf("Zichtbare objecten: ");
		size_t objects = 0;
		for (Object * obj : this->location.get_visible_objects()) {
			if (objects > 0) lprtf(", ");
			lprtf("%s", obj->get_displayname().c_str());
			objects++;
		}
		if (objects == 0)
			lprtf("(geen)");
		lprtf("\n");
	}

	{
		lprtf("Uitgangen: ");
		bool first = true;
		for (Direction direction : DIRECTIONS) {
			if (this->location.get_exit(direction) == nullptr) continue;
			if (!first) lprtf(", ");
			lprtf("%s", direction_map.at(direction).c_str());
			first = false;
		}
		lprtf("\n");
	}

	{
		lprtf("Vijanden: ");
		size_t enemies = 0;
		for (Enemy * enemy : this->location.get_enemies()) {
			if (enemies > 0) lprtf(", ");
			lprtf("%s", enemy->get_name().c_str());
			enemies++;
		}
		if (enemies == 0)
			lprtf("(geen)");
		lprtf("\n");
	}

	return FollowupAction::NONE;
}