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path: root/frontend/cmd/put.cpp
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#include "../GameController.h"
#include "../strings.h"

#include "backend/Exception.h"
#include "backend/print.h"
#include "backend/Location.h"
#include "backend/Dungeon.h"

using namespace std;

void GameController::cmd_put(string & target_name) {
	Player & player = this->dungeon->get_player();
	Location & location = player.get_location();
	for (Object * object : player.inventory) {
		if (str_lower(object->get_name().c_str()) != str_lower(target_name)) continue;

		lprtf("Je legt %s neer op de locatie %s.\n", object->get_displayname().c_str(), location.get_name().c_str());
		player.inventory.remove(object);
		location.add_visible_object(object);
		return;
	}

	throw Exception("object \"%s\" niet gevonden", target_name.c_str());
}