aboutsummaryrefslogtreecommitdiff
path: root/frontend/cmd/equip.cpp
blob: fe951b16f6251e8328f1b3e5cd259fb1b0afcb2d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
#include "backend/ListIterator.h"
#include "backend/Dungeon.h"
#include "backend/Exception.h"

#include "../GameController.h"
#include "../util.h"

using namespace std;

void GameController::cmd_equip(string & target_name) {
	Player & player = this->dungeon->get_player();

	auto it = find_if_range(player.inventory.range(), by_name_case_insensitive(target_name));
	if (!it)
		throw Exception("object \"%s\" niet gevonden", target_name.c_str());

	Object & object = **it;

	WeaponObject * weapon = dynamic_cast<WeaponObject *>(&object);
	if (weapon != nullptr) {
		player.inventory.remove(weapon);
		player.equip(weapon);
		this->dungeon->update();
		return;
	}

	ArmorObject * armor = dynamic_cast<ArmorObject *>(&object);
	if (armor != nullptr) {
		player.inventory.remove(armor);
		player.equip(armor);
		this->dungeon->update();
		return;
	}

	throw Exception("object \"%s\" is niet draagbaar", target_name.c_str());
}