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#pragma once
#include "Object.h"
enum ObjectType {
ARMOR,
CONSUMABLE,
GOLD,
WEAPON,
};
class ObjectFactory {
public:
static Object * create_object(ObjectType type, const char * name = "", const char * description = "");
static Object * create_object(const char * name = "", const char * description = "");
private:
ObjectFactory() = delete;
};
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