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#pragma once
#include "Object.h"
#include "Range.h"
// database object table row
struct UniversalObject {
String name;
String description;
String type;
Range<int> value;
int protection;
};
class ObjectFactory {
public:
static Object * create_object(const UniversalObject & universal);
static Object * create_object(const String & name = "", const String & description = "");
private:
ObjectFactory() = delete;
};
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