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#include <string.h>
#include "Location.h"
#include "ListIterator.h"
#include "util.h"
Location::Location(const char * name, const char * description) {
this->set_name(name);
this->set_description(description);
}
Location::~Location() {
safe_free(this->name);
safe_free(this->description);
}
void Location::set_name(const char * name) {
safe_free(this->name);
this->name = strdup(name);
}
const char * Location::get_name() {
return this->name;
}
void Location::set_description(const char * description) {
safe_free(this->description);
this->description = strdup(description);
}
const char * Location::get_description() {
return this->description;
}
void Location::set_exit(Direction dir, Location * location) {
this->edges[dir] = location;
}
Location * Location::get_exit(Direction dir) {
return this->edges[dir];
}
ListRange<Object *> Location::get_objects() {
return this->objects.range();
}
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