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#pragma once
#include <stdlib.h>
template <typename T>
class ListRange;
template <typename T>
class ListIterator;
template <typename T>
struct ListLink {
friend class ListIterator<T>;
ListLink<T> * prev;
ListLink<T> * next;
T value;
};
template<typename T>
class List {
public:
List() = default;
virtual ~List();
List(const List &) = delete;
List(List &&) = delete;
List & operator = (const List &) = delete;
List & operator = (List &&) = delete;
public:
size_t size() const;
void push_back(const T & el);
void remove(const T & val);
void pop_back();
void clear();
T & operator [] (size_t index) const;
ListIterator<T> begin();
ListIterator<T> end();
ListRange<T> range();
private:
friend class ListRange<T>;
ListLink<T> * head = nullptr;
ListLink<T> * tail = nullptr;
size_t length = 0;
};
#include "List.hpp"
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