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* use C++-style memory management in List containerLoek Le Blansch2024-10-30
* WIP battle the memory leaksLoek Le Blansch2024-10-30
* cmd_get completeLoek Le Blansch2024-10-30
* enemy loading kinda worksLoek Le Blansch2024-10-30
* use string instead of argument vector for commandsLoek Le Blansch2024-10-30
* generate dungeon kinda worksLoek Le Blansch2024-10-30
* more more WIPLoek Le Blansch2024-10-30
* load objects kinda working, going to bedLoek Le Blansch2024-10-30
* WIP SQL gedoeLoek Le Blansch2024-10-30
* add todosLoek Le Blansch2024-10-29
* checkLoek Le Blansch2024-10-29
* more WIPLoek Le Blansch2024-10-29
* implement movementLoek Le Blansch2024-10-29
* WIP load XMLLoek Le Blansch2024-10-29
* split commands into separate filesLoek Le Blansch2024-10-29
* more WIP (command handling moved to player)Loek Le Blansch2024-10-29
* implement transcript-style logLoek Le Blansch2024-10-28
* add readline cli routinesLoek Le Blansch2024-10-26
* use cmake instead of makeLoek Le Blansch2024-10-26
* wipLoek Le Blansch2024-10-12
* implement linked listLoek Le Blansch2024-10-12
* initial commitLoek Le Blansch2024-09-03