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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-30 14:48:02 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-30 14:48:02 +0100
commit6dfa3fb34fb0a2ea028fd46e77296e26b092fb99 (patch)
tree51257e54561550c91dbec262fe143d4dbe41f059 /frontend/main.cpp
parent862186ae7cbbd922057fa5f6b49509c36f9ade36 (diff)
use string instead of argument vector for commands
Diffstat (limited to 'frontend/main.cpp')
-rw-r--r--frontend/main.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/frontend/main.cpp b/frontend/main.cpp
index deacdc5..366473d 100644
--- a/frontend/main.cpp
+++ b/frontend/main.cpp
@@ -37,8 +37,7 @@ FollowupAction game_main() {
while (1) {
string line = rl();
if (line.length() == 0) continue;
- vector<string> argv = str_split(line, " ");
- FollowupAction action = player.cmd(argv);
+ FollowupAction action = player.cmd(line);
switch (action) {
case NONE: break;