diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 17:32:53 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-01 17:32:53 +0100 |
commit | b20f46c15dce8b196dbb8890890978947745e094 (patch) | |
tree | d9defa84717ffa843fd11b05d0e856473d6d8d59 /frontend/cmd/wait.cpp | |
parent | a7e84b60366c78b131d43157980fbe4c2df655e6 (diff) |
change flow architecture
Diffstat (limited to 'frontend/cmd/wait.cpp')
-rw-r--r-- | frontend/cmd/wait.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/frontend/cmd/wait.cpp b/frontend/cmd/wait.cpp index 0911d72..1a53d01 100644 --- a/frontend/cmd/wait.cpp +++ b/frontend/cmd/wait.cpp @@ -1,8 +1,10 @@ +#include "backend/Dungeon.h" + #include "../GameController.h" using namespace std; -FollowupAction GameController::cmd_wait(string &) { - return FollowupAction::UPDATE; +void GameController::cmd_wait(string &) { + this->dungeon->update(); } |