diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-02 20:57:37 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-02 20:57:37 +0100 |
commit | b4507b3601bedcaa599673b9f9083d1574132157 (patch) | |
tree | a25a2f249f3434aa204da2095a26b220de188941 /frontend/cmd/equip.cpp | |
parent | c17df7d3e28e0eeb21f7a62d1c66f525b487a5fa (diff) |
more fixes
Diffstat (limited to 'frontend/cmd/equip.cpp')
-rw-r--r-- | frontend/cmd/equip.cpp | 20 |
1 files changed, 2 insertions, 18 deletions
diff --git a/frontend/cmd/equip.cpp b/frontend/cmd/equip.cpp index 8f37c0c..72795a8 100644 --- a/frontend/cmd/equip.cpp +++ b/frontend/cmd/equip.cpp @@ -15,23 +15,7 @@ void GameController::cmd_equip(string & target_name) { throw Exception("object \"%s\" niet gevonden", target_name.c_str()); Object & object = **it; - - try { - WeaponObject & weapon = dynamic_cast<WeaponObject &>(object); - player.inventory.remove(&weapon); - player.equip(&weapon); - this->dungeon->update(); - return; - } catch (std::bad_cast &) {}; - - try { - ArmorObject & armor = dynamic_cast<ArmorObject &>(object); - player.inventory.remove(&armor); - player.equip(&armor); - this->dungeon->update(); - return; - } catch (std::bad_cast &) {}; - - throw Exception("object \"%s\" is niet draagbaar", target_name.c_str()); + player.equip(&object); + this->dungeon->update(); } |