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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-30 16:34:29 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-30 16:34:29 +0100
commit71380426426dffe787d1704a8fd639c4b1bbfad3 (patch)
treef550cc1dfa100e208712e20b4442687cc2a7f157 /frontend/Player.h
parenta3c1ba7b49e4c5901d7c9dd917049744ad20fc96 (diff)
cmd_get complete
Diffstat (limited to 'frontend/Player.h')
-rw-r--r--frontend/Player.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/frontend/Player.h b/frontend/Player.h
index 09e3a73..6d333f5 100644
--- a/frontend/Player.h
+++ b/frontend/Player.h
@@ -3,6 +3,7 @@
#include <unordered_map>
#include <string>
#include <memory>
+#include <vector>
#include "backend/WeaponObject.h"
#include "backend/ArmorObject.h"
@@ -29,6 +30,7 @@ private:
std::unique_ptr<ArmorObject> armor = nullptr;
Location & location;
bool cheating = false;
+ std::vector<std::unique_ptr<Object>> inventory = {};
public:
Player(Dungeon & dungeon);