diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-02 18:46:18 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-02 18:46:18 +0100 |
commit | c17df7d3e28e0eeb21f7a62d1c66f525b487a5fa (patch) | |
tree | 897cc608add9682c0ae36d3b3552147706234602 /frontend/GameData.h | |
parent | 5e4dd0c0197f6273c61491a5b9a030c93f796a12 (diff) |
implement dungeon generation
Diffstat (limited to 'frontend/GameData.h')
-rw-r--r-- | frontend/GameData.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/frontend/GameData.h b/frontend/GameData.h index b0c9415..172f7d5 100644 --- a/frontend/GameData.h +++ b/frontend/GameData.h @@ -26,6 +26,9 @@ public: std::vector<std::string> random_objects(unsigned count = 1) const; std::vector<std::string> random_locations(unsigned count = 1) const; std::vector<std::string> random_enemies(unsigned count = 1) const; + std::string random_object() const; + std::string random_location() const; + std::string random_enemy() const; private: std::vector<std::string> random_names(const std::string & table, unsigned count) const; |