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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-01 18:31:16 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-01 18:31:16 +0100
commitca3e80a5b474d99391c253d3173117e955e33a20 (patch)
treea4bf3d639b74d82a72203c314c5cf7f54015e133 /frontend/GameController.cpp
parent5376efe7e63ef3c848a971ea845a16c7e030d153 (diff)
improve error message consistency
Diffstat (limited to 'frontend/GameController.cpp')
-rw-r--r--frontend/GameController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/frontend/GameController.cpp b/frontend/GameController.cpp
index f160006..d7b5f96 100644
--- a/frontend/GameController.cpp
+++ b/frontend/GameController.cpp
@@ -85,7 +85,7 @@ void GameController::gameloop() {
try {
this->cmd(line);
} catch (Exception & e) {
- lprtf("FOUT: %s\n", e.what());
+ lprtf("FOUT: %s.\n", e.what());
}
if (player.is_dead())