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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-02 20:57:37 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-02 20:57:37 +0100 |
commit | b4507b3601bedcaa599673b9f9083d1574132157 (patch) | |
tree | a25a2f249f3434aa204da2095a26b220de188941 /backend/Dungeon.cpp | |
parent | c17df7d3e28e0eeb21f7a62d1c66f525b487a5fa (diff) |
more fixes
Diffstat (limited to 'backend/Dungeon.cpp')
-rw-r--r-- | backend/Dungeon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/backend/Dungeon.cpp b/backend/Dungeon.cpp index e1fae39..ce9ba9f 100644 --- a/backend/Dungeon.cpp +++ b/backend/Dungeon.cpp @@ -23,7 +23,7 @@ void Dungeon::update_attacks(ListRange<Enemy *> & enemies) { for (Enemy * enemy : enemies) { if (enemy->is_dead()) continue; if (rng.rand_double() < enemy->get_attack()) continue; - if (!first) + if (first) lprtf(":: De %s in je locatie %s aan! ::\n", plural ? "vijanden" : "vijand", plural ? "vallen" : "valt"); unsigned damage = rng.rand_int(enemy->get_damage()); |