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# do not touch, shit finally works w/ gpu
# backend = "xrender";
backend = "glx";
vsync = true;
corner-radius = 10;
shadow = true;
{% if yadm.hostname == "thoncc" %}
shadow-radius = 24;
shadow-opacity = 0.4;
shadow-offset-y = -24;
shadow-offset-x = -24;
{% else %}
shadow-radius = 48;
shadow-opacity = 0.6;
shadow-offset-y = -48;
shadow-offset-x = -48;
{% endif %}
fade = false;
fade-in-step = 0.3;
fade-out-step = 0.18;
fade-delta = 16;
rules = (
{
match = "!I3_FLOATING_WINDOW@ = 1";
shadow = false;
corner-radius = 0;
},
{
match = "window_type *= 'desktop'";
shadow = false;
},
{
match = "window_type *= 'notification'";
fade = true;
corner-radius = 12;
shadow = true;
},
{
match = "_NET_WM_STATE@[*] = '_NET_WM_STATE_ABOVE'";
shadow = true;
corner-radius = 10;
},
{
match = "window_type *= 'menu' && override_redirect";
corner-radius = 0;
full-shadow = true;
shadow = true;
},
{
match = "window_type *= 'tooltip'";
fade = true;
shadow = false;
corner-radius = 0;
},
{
match = "window_type *= 'dock'";
shadow = false;
corner-radius = 0;
},
)
# animations = true;
# animation-stiffness-tag-change = 350.0;
# animation-stiffness-in-tag = 350.0;
# animation-window-mass = 0.8;
# animation-dampening = 25.0;
# animation-for-open-window = "none";
# animation-clamping = false;
# vim: ft=conf
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