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import { ReactNode, Component } from 'react';
import axios from 'axios';
import { Button, Vierkant, CheckBox, Input } from './ui';
import { DialogBox } from './dialogBox';
import { ruleset, userPreferences } from '../api/api';
import BuildRoundedIcon from '@material-ui/icons/BuildRounded';
type CurrentGameSettingsStateType = {
editGameRulesDialogVisible: boolean;
ruleset: ruleset;
}
export class CurrentGameSettings extends Component {
state: CurrentGameSettingsStateType = {
editGameRulesDialogVisible: false,
ruleset: {
timelimit: {
enabled: false,
shared: false
},
ranked: false
}
}
constructor(props: {}) {
super(props);
if (typeof window === "undefined") return; // return if run on server
axios.request<userPreferences>({
method: "get",
url: `/api/user/preferences`,
headers: {"content-type": "application/json"}
})
//FIXME: this assumes the request ruleset has all properties of a ruleset
.then(request => this.setState({ ruleset: request.data.ruleset || this.state.ruleset }))
.catch(() => {});
}
showEditGameRules = () => this.setState({ editGameRulesDialogVisible: true });
hideEditGameRules = () => this.setState({ editGameRulesDialogVisible: false });
setGameRules = (newRules: ruleset) => this.setState({ ruleset: newRules });
render() {
var timelimit_str = this.state.ruleset.timelimit.enabled ?
`${this.state.ruleset.timelimit.minutes}m${this.state.ruleset.timelimit.seconds}s plus ${this.state.ruleset.timelimit.addmove}` :
"Geen tijdslimiet"
var ranked_str = this.state.ruleset.ranked ?
"Gerangschikt" :
"Niet gerangschikt"
return <div style={{
position: "relative",
height: 80,
overflow: "visible",
zIndex: 1
}}>
<p style={{
opacity: .75,
fontStyle: "italic",
userSelect: "none",
position: "absolute",
top: "50%",
left: 0,
transform: "translateY(-50%)"
}}>
{timelimit_str}<br/>
{ranked_str}
</p>
<Button style={{
width: 150,
position: "absolute",
top: "50%",
right: 0,
transform: "translateY(-50%)"
}} onclick={this.showEditGameRules}>
<BuildRoundedIcon style={{ fontSize: 48 }}/>
<span style={{
fontWeight: 600,
position: "absolute",
right: 24,
top: "50%",
width: 85,
verticalAlign: "middle",
textAlign: "center",
transform: "translateY(-50%)",
userSelect: "none"
}}>Spelregels aanpassen</span>
</Button>
<EditGameSettings parentState={this.state} hideEditGameRules={this.hideEditGameRules} setGameRules={this.setGameRules}/>
</div>;
}
}
function GameSettingsSection(props: {
children?: ReactNode;
title: string;
state: boolean;
noMarginBottom?: boolean;
id: string;
}) {
return <Vierkant id={props.id} style={{
backgroundColor: "var(--background-alt)",
width: "100%",
padding: 16,
margin: 0,
marginBottom: props.noMarginBottom ? 0 : 24
}}>
<span style={{
verticalAlign: "top",
fontSize: 14,
fontWeight: 600
}}>{props.title}</span>
<CheckBox state={props.state} id={`${props.id}_enabled`} style={{
verticalAlign: "top",
float: "right",
margin: -3
}}/>
<div>{props.children}</div>
</Vierkant>
}
/* function GameRule(props: { */
/* title: string; */
/* description: string; */
/* style?: CSSProperties; */
/* }) { */
/* return <div style={{ */
/* backgroundColor: "var(--page-background)", */
/* borderRadius: 8, */
/* padding: "16px 0", */
/* textAlign: "center", */
/* ...props.style */
/* }}> */
/* <h1 style={{ color: "var(--disk-a)", fontSize: 42 }}>{props.title}</h1> */
/* <p style={{ color: "var(--text-alt)", maxWidth: 250, margin: "0 auto" }}>{props.description}</p> */
/* </div>; */
/* } */
/*
<GameSettingsSection title="Regelset" state={false}>
<div style={{
display: "grid",
gridTemplateColumns: "1fr 1fr",
gridGap: 16,
margin: "16px 0"
}}>
<GameRule title="+2" description="Extra kolommen"/>
<GameRule title="+4" description="Extra kolommen"/>
</div>
<GameRule style={{ marginBottom: 16 }} title="Gravity" description="De zwaartekracht draait soms"/>
<GameRule title="Flashlight" description="Het veld wordt opgelicht door de vallende fiches"/>
</GameSettingsSection>
*/
type editGameSettingsProps = {
parentState: CurrentGameSettingsStateType;
hideEditGameRules: () => void;
setGameRules: (newRules: ruleset) => void;
};
export class EditGameSettings extends Component<editGameSettingsProps> {
constructor(props: editGameSettingsProps) {
super(props);
console.log(this.props.parentState)
}
render () {
return <DialogBox title="Spelregels aanpassen" style={{
margin: 0,
display: this.props.parentState.editGameRulesDialogVisible ? "block" : "none"
}} onclick={this.props.hideEditGameRules}>
<div style={{
marginTop: 24,
maxHeight: 500,
overflowY: "scroll",
borderRadius: 8,
}}>
<GameSettingsSection title="Tijdslimiet" state={this.props.parentState.ruleset.timelimit.enabled} id="timelimit">
<div style={{
display: "grid",
gridTemplateColumns: "1fr 1fr 1fr",
gridGap: 16,
margin: "16px 0"
}}>
<Input id="timelimit_minutes" type="number" label="min" min={0} max={60} value={this.props.parentState.ruleset.timelimit.minutes}/>
<Input id="timelimit_seconds" type="number" label="sec" min={0} max={60} value={this.props.parentState.ruleset.timelimit.seconds}/>
<Input id="timelimit_addmove" type="number" label="plus" min={0} value={this.props.parentState.ruleset.timelimit.addmove}/>
</div>
<CheckBox id="timelimit_shared" state={this.props.parentState.ruleset.timelimit.shared}/>
<span style={{
verticalAlign: "super",
marginLeft: 4
}}>Timer gebruiken voor bijde spelers</span>
</GameSettingsSection>
<GameSettingsSection title="Gerangschikt spel" state={this.props.parentState.ruleset.ranked} id="ranked" noMarginBottom/>
</div>
<Button style={{
textAlign: "center",
marginTop: 24
}} onclick={() => {
var rules: ruleset = {
timelimit: {
enabled: document.getElementById("timelimit_enabled").classList.contains("on"),
minutes: Number((document.getElementById("timelimit_minutes") as HTMLInputElement).value),
seconds: Number((document.getElementById("timelimit_seconds") as HTMLInputElement).value),
addmove: Number((document.getElementById("timelimit_addmove") as HTMLInputElement).value),
shared: document.getElementById("timelimit_shared").classList.contains("on"),
},
ranked: document.getElementById("ranked_enabled").classList.contains("on")
}
this.props.setGameRules(rules);
this.props.hideEditGameRules();
console.log(rules)
}}>Instellingen opslaan</Button>
</DialogBox>;
}
}
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