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from app import app
from status import status
from user.info import info
from auth.signup import signup
from auth.login import login
from auth.login_token import token
from game.new import new_game
from game.random import random_game
app.register_blueprint(status, url_prefix='/')
app.register_blueprint(info, url_prefix='/user')
app.register_blueprint(signup, url_prefix='/auth')
app.register_blueprint(login, url_prefix='/auth')
app.register_blueprint(token, url_prefix='/auth')
app.register_blueprint(new_game, url_prefix='/game')
app.register_blueprint(random_game, url_prefix='/game')
from socket_io import io
import game.socket
if __name__ == "__main__":
io.run(app, host="127.0.0.1", port=5000, debug=True)
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