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-rw-r--r--voerbak/v2.py105
1 files changed, 105 insertions, 0 deletions
diff --git a/voerbak/v2.py b/voerbak/v2.py
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--- /dev/null
+++ b/voerbak/v2.py
@@ -0,0 +1,105 @@
+from colorama import Fore
+import os
+import time
+
+DISC_SHAPE = "o"
+DISC_A = Fore.RED + DISC_SHAPE + Fore.RESET
+DISC_B = Fore.BLUE + DISC_SHAPE + Fore.RESET
+EMPTY = Fore.LIGHTBLACK_EX + "_" + Fore.RESET
+
+class bord:
+ def __init__(self, w, h):
+ self.width = w
+ self.height = h
+ self.board = [EMPTY] * (w * h)
+
+ def print(self):
+ for y in range(self.height -1, -1, -1):
+ for x in range(self.width):
+ print(self.board[x + y * self.width], end=" ")
+ print("\n", end="")
+
+ def recursive_solve(self, pos, check_for, direction, current_length):
+ overflow = (pos % self.width) + direction
+ if overflow == self.width or overflow == -1: # horizontal overflow
+ return current_length
+ new_position = pos + direction
+ if new_position < 0 or new_position > self.width * self.height - 1: # vertical overflow
+ return current_length
+ if self.board[new_position] != check_for:
+ return current_length
+ return self.recursive_solve(new_position, check_for, direction, current_length + 1)
+
+ def check_win(self, pos):
+ directions = [
+ self.width, # north
+ self.width + 1, # northeast
+ 1, # east
+ -self.width + 1, # southeast
+ -self.width, # south
+ -self.width - 1, # southwest
+ -1, # west
+ self.width - 1, # northwest
+ ]
+ values = list()
+ for direction in directions:
+ values.append(self.recursive_solve(pos, self.board[pos], direction, 0))
+ joined_directions = [
+ values[0] + values[4],
+ values[1] + values[5],
+ values[2] + values[6],
+ values[3] + values[7]
+ ]
+ won = any(i >= 3 for i in joined_directions)
+ if won:
+ for i, value in enumerate(joined_directions):
+ if value >= 3:
+ start_pos = pos + directions[i] * values[i]
+ end_pos = pos + directions[i+4] * values[i+4]
+ print(start_pos, end_pos)
+ self.board[start_pos] = "x"
+ self.board[end_pos] = "x"
+ return won
+
+ def debug(self, pos):
+ self.board[pos] = "x"
+ directions = [
+ self.width, # 0: north
+ self.width + 1, # 1: northeast
+ 1, # 2: east
+ -self.width + 1, # 3: southeast
+ -self.width, # 4: south
+ -self.width - 1, # 5: southwest
+ -1, # 6: west
+ self.width - 1, # 7: northwest
+ ]
+
+ for index, direction in enumerate(directions):
+ new_position = pos + direction
+ if new_position > len(self.board) - 1 or new_position < 0: continue
+ if index in range(1, 4) and pos % self.width == self.width -1: continue
+ if index in range(5, 8) and pos % self.width == 0: continue
+ self.board[new_position] = "o"
+
+ def drop_fisje(self, column, disc):
+ for row in range(self.height):
+ pos = column + row * self.width
+ if self.board[pos] == EMPTY:
+ self.board[pos] = disc
+ won = self.check_win(pos)
+ print(won)
+ return
+
+def main():
+ disc_a = True
+ gert = bord(7, 6)
+ for x in range(len(gert.board)):
+ gert = bord(7, 6)
+ gert.debug(x)
+ gert.print()
+ print("\n\n", end='')
+ time.sleep(0.1)
+
+if __name__ == "__main__":
+ main()
+