diff options
Diffstat (limited to 'voerbak/v2.py')
-rw-r--r-- | voerbak/v2.py | 174 |
1 files changed, 87 insertions, 87 deletions
diff --git a/voerbak/v2.py b/voerbak/v2.py index 67480e0..b022f07 100644 --- a/voerbak/v2.py +++ b/voerbak/v2.py @@ -9,102 +9,102 @@ EMPTY = Fore.LIGHTBLACK_EX + "_" + Fore.RESET class bord: - def __init__(self, w, h): - self.width = w - self.height = h - self.board = [EMPTY] * (w * h) + def __init__(self, w, h): + self.width = w + self.height = h + self.board = [EMPTY] * (w * h) - def print(self): - for y in range(self.height - 1, -1, -1): - for x in range(self.width): - print(self.board[x + y * self.width], end=" ") - print("\n", end="") + def print(self): + for y in range(self.height - 1, -1, -1): + for x in range(self.width): + print(self.board[x + y * self.width], end=" ") + print("\n", end="") - def recursive_solve(self, pos, check_for, direction, current_length): - overflow = (pos % self.width) + direction - if overflow == self.width or overflow == -1: # horizontal overflow - return current_length - new_position = pos + direction - if new_position < 0 or new_position > self.width * self.height - 1: # vertical overflow - return current_length - if self.board[new_position] != check_for: - return current_length - return self.recursive_solve( - new_position, check_for, direction, current_length + 1 - ) + def recursive_solve(self, pos, check_for, direction, current_length): + overflow = (pos % self.width) + direction + if overflow == self.width or overflow == -1: # horizontal overflow + return current_length + new_position = pos + direction + if new_position < 0 or new_position > self.width * self.height - 1: # vertical overflow + return current_length + if self.board[new_position] != check_for: + return current_length + return self.recursive_solve( + new_position, check_for, direction, current_length + 1 + ) - def check_win(self, pos): - directions = [ - self.width, # north - self.width + 1, # northeast - 1, # east - -self.width + 1, # southeast - -self.width, # south - -self.width - 1, # southwest - -1, # west - self.width - 1, # northwest - ] - values = list() - for direction in directions: - values.append( - self.recursive_solve(pos, self.board[pos], direction, 0) - ) - joined_directions = [ - values[0] + values[4], values[1] + values[5], - values[2] + values[6], values[3] + values[7] - ] - won = any(i >= 3 for i in joined_directions) - if won: - for i, value in enumerate(joined_directions): - if value >= 3: - start_pos = pos + directions[i] * values[i] - end_pos = pos + directions[i + 4] * values[i + 4] - print(start_pos, end_pos) - self.board[start_pos] = "x" - self.board[end_pos] = "x" - return won + def check_win(self, pos): + directions = [ + self.width, # north + self.width + 1, # northeast + 1, # east + -self.width + 1, # southeast + -self.width, # south + -self.width - 1, # southwest + -1, # west + self.width - 1, # northwest + ] + values = list() + for direction in directions: + values.append( + self.recursive_solve(pos, self.board[pos], direction, 0) + ) + joined_directions = [ + values[0] + values[4], values[1] + values[5], + values[2] + values[6], values[3] + values[7] + ] + won = any(i >= 3 for i in joined_directions) + if won: + for i, value in enumerate(joined_directions): + if value >= 3: + start_pos = pos + directions[i] * values[i] + end_pos = pos + directions[i + 4] * values[i + 4] + print(start_pos, end_pos) + self.board[start_pos] = "x" + self.board[end_pos] = "x" + return won - def debug(self, pos): - self.board[pos] = "x" - directions = [ - self.width, # 0: north - self.width + 1, # 1: northeast - 1, # 2: east - -self.width + 1, # 3: southeast - -self.width, # 4: south - -self.width - 1, # 5: southwest - -1, # 6: west - self.width - 1, # 7: northwest - ] + def debug(self, pos): + self.board[pos] = "x" + directions = [ + self.width, # 0: north + self.width + 1, # 1: northeast + 1, # 2: east + -self.width + 1, # 3: southeast + -self.width, # 4: south + -self.width - 1, # 5: southwest + -1, # 6: west + self.width - 1, # 7: northwest + ] - for index, direction in enumerate(directions): - new_position = pos + direction - if new_position > len(self.board) - 1 or new_position < 0: continue - if index in range(1, 4) and pos % self.width == self.width - 1: - continue - if index in range(5, 8) and pos % self.width == 0: continue - self.board[new_position] = "o" + for index, direction in enumerate(directions): + new_position = pos + direction + if new_position > len(self.board) - 1 or new_position < 0: continue + if index in range(1, 4) and pos % self.width == self.width - 1: + continue + if index in range(5, 8) and pos % self.width == 0: continue + self.board[new_position] = "o" - def drop_fisje(self, column, disc): - for row in range(self.height): - pos = column + row * self.width - if self.board[pos] == EMPTY: - self.board[pos] = disc - won = self.check_win(pos) - print(won) - return + def drop_fisje(self, column, disc): + for row in range(self.height): + pos = column + row * self.width + if self.board[pos] == EMPTY: + self.board[pos] = disc + won = self.check_win(pos) + print(won) + return def main(): - disc_a = True - gert = bord(7, 6) - for x in range(len(gert.board)): - gert = bord(7, 6) - gert.debug(x) - gert.print() - print("\n\n", end='') - time.sleep(0.1) + disc_a = True + gert = bord(7, 6) + for x in range(len(gert.board)): + gert = bord(7, 6) + gert.debug(x) + gert.print() + print("\n\n", end='') + time.sleep(0.1) if __name__ == "__main__": - main() + main() |