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-rw-r--r--components/gameSettings.tsx60
-rw-r--r--components/navbar.tsx42
2 files changed, 19 insertions, 83 deletions
diff --git a/components/gameSettings.tsx b/components/gameSettings.tsx
index bb01284..13462be 100644
--- a/components/gameSettings.tsx
+++ b/components/gameSettings.tsx
@@ -1,5 +1,5 @@
import axios from 'axios';
-import { Component, CSSProperties, ReactNode, useEffect, useState } from 'react';
+import { ReactNode, useEffect, useState } from 'react';
import { ruleset, userPreferences } from '../api/api';
import { DialogBox } from './dialogBox';
@@ -71,24 +71,15 @@ function GameSettingsSection(props: {
id={props.id}
className='pad-m editableRulesSection'
>
- <span
- style={{
- verticalAlign: 'top',
- fontSize: 14,
- fontWeight: 600,
- }}
- >
+ <span className='valigntop nosel'>
{props.title}
</span>
- <CheckBox
- state={props.state}
- id={`${props.id}_enabled`}
- style={{
- verticalAlign: 'top',
- float: 'right',
- margin: -3,
- }}
- />
+ <div className='checkboxWrapper valigntop floatr'>
+ <CheckBox
+ state={props.state}
+ id={props.id + '_enabled'}
+ />
+ </div>
<div>{props.children}</div>
</Vierkant>;
}
@@ -96,19 +87,10 @@ function GameSettingsSection(props: {
function GameRule(props: {
title: string;
description: string;
- style?: CSSProperties;
}) {
- return <div
- style={{
- backgroundColor: 'var(--page-background)',
- borderRadius: 8,
- padding: '16px 0',
- textAlign: 'center',
- ...props.style,
- }}
- >
- <h1 style={{ color: 'var(--disk-a)', fontSize: 42 }}>{props.title}</h1>
- <p style={{ color: 'var(--text-alt)', maxWidth: 250, margin: '0 auto' }}>{props.description}</p>
+ return <div className='gamerule pad-m round-t center bg-900'>
+ <h1>{props.title}</h1>
+ <p>{props.description}</p>
</div>;
}
@@ -161,28 +143,16 @@ export function EditGameSettings(props: editGameSettingsProps) {
/>
</div>
<CheckBox id='timelimit_shared' state={props.ruleset.timelimit.shared} />
- <span
- className='valignsup'
- style={{
- marginLeft: 4,
- }}
- >
+ <span className='valignsup'>
Timer gebruiken voor bijde spelers
</span>
</GameSettingsSection>
- {false && <GameSettingsSection id='gamemodes' title='Regelset' state={false}>
- <div
- style={{
- display: 'grid',
- gridTemplateColumns: '1fr 1fr',
- gridGap: 16,
- margin: '16px 0',
- }}
- >
+ {true && <GameSettingsSection id='gamemodes' title='Regelset' state={false}>
+ <div className='sidebyside'>
<GameRule title='+2' description='Extra kolommen' />
<GameRule title='+4' description='Extra kolommen' />
</div>
- <GameRule style={{ marginBottom: 16 }} title='Gravity' description='De zwaartekracht draait soms' />
+ <GameRule title='Gravity' description='De zwaartekracht draait soms' />
<GameRule title='Flashlight' description='Het veld wordt opgelicht door de vallende fiches' />
</GameSettingsSection>}
<GameSettingsSection
diff --git a/components/navbar.tsx b/components/navbar.tsx
index 7f6e694..5ce43bb 100644
--- a/components/navbar.tsx
+++ b/components/navbar.tsx
@@ -54,25 +54,7 @@ export function NavBar() {
})();
}, []);
- return <div
- className='navbar bg-800'
- style={{
- width: 48,
- height: '100%',
-
- lineHeight: 0,
-
- display: 'inline-block',
-
- position: 'fixed',
- top: 0,
- left: 0,
-
- overflow: 'visible',
- whiteSpace: 'nowrap',
- zIndex: 2,
- }}
- >
+ return <div className='navbar bg-800 h100vh dispinbl t0 l0 posfix'>
<div className='item'>
<Logo />
</div>
@@ -90,29 +72,13 @@ export function NavBar() {
</a>
<div className='bg-800 bottomArea'>
- {loggedIn && <a
- className='item'
- style={{
- overflow: 'visible',
- position: 'relative',
- }}
- >
+ {loggedIn && <a className='notifications item posrel'>
<div
- style={{ cursor: 'pointer' }}
+ className='iconWrapper'
onClick={() => setNotificationsAreaVisible(!notificationsAreaVisible)}
>
<NotificationsIcon />
- {gotNotifications && <div
- style={{
- backgroundColor: 'var(--disk-a)',
- width: 8,
- height: 8,
- borderRadius: 4,
- position: 'absolute',
- top: 2,
- right: 2,
- }}
- />}
+ {gotNotifications && <div className='notificationDot posabs' />}
</div>
<NotificationsArea
visible={notificationsAreaVisible}