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authorlonkaars <l.leblansch@gmail.com>2021-02-26 11:16:17 +0100
committerlonkaars <l.leblansch@gmail.com>2021-02-26 11:16:17 +0100
commit16983d110e90972ceed4ca6d65473d038c9cb854 (patch)
tree6518252492f186186b1446cb85f65fd60609c980 /voerbak/readme.md
parent4979a5ec8b88f7a385b7ec6ed5a26bbcfe4ff7f3 (diff)
diewertje beginnings
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@@ -12,6 +12,8 @@ Voerbak uses a 1-dimensional array for storing the playfield, and it's printed a
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+Voerbak is used in this project using api/game/voerbak_connector.py
+
## Building
```sh
@@ -54,7 +56,7 @@ w|win|int-int = board indices where 4 was connected
```sh
$ ./voerbak --help
Usage: voerbak [OPTION...] arguments
-Connect 4 game solver
+Connect 4 engine
-c, --solver=NAME Solver used for computing moves (unset is two
humans playing)
@@ -72,7 +74,3 @@ for any corresponding short options.
Report bugs to https://github.com/lonkaars/po-4-op-een-rij/.
```
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