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author | lonkaars <l.leblansch@gmail.com> | 2021-04-01 14:33:30 +0200 |
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committer | lonkaars <l.leblansch@gmail.com> | 2021-04-01 14:33:30 +0200 |
commit | 7d2c52b21ff28c80d28a1408cf6abb85d7725848 (patch) | |
tree | 2abdf8abdb7a5dac3ec3df36d497431283f86397 /posts/po4-api.md | |
parent | d2d813c04ce37cdb4a283dcd60b7986882970be5 (diff) |
added po-connect-4 markdown files for testing + todo
Diffstat (limited to 'posts/po4-api.md')
-rw-r--r-- | posts/po4-api.md | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/posts/po4-api.md b/posts/po4-api.md new file mode 100644 index 0000000..0ca148b --- /dev/null +++ b/posts/po4-api.md @@ -0,0 +1,105 @@ +[meta]: <title> (po connect-4 api readme) +[meta]: <tags> (po4, po-connect-4, api, rest) +[meta]: <date> (April 1 2021) +[meta]: <author> (Loekaars) + +# API + +This is the subdirectory for the API. You can find the API reference in [this](https://docs.google.com/spreadsheets/d/1mDN9IUqRIMjr_9RmLxKybjIgVuaUadalmPEFnG-XeJg/edit?usp=sharing) Google Docs document. + +## Endpoint reference (WIP) + +API return type classes are mostly defined in api/api.ts + +endpoint|method|description|parameters|authorization +-|-|-|-|- +/status | GET | get online user count and active game count +/auth/login | POST | log in with email or username +/auth/token | POST | log in using a token (stored as cookie) +/auth/signup | POST | sign up +/user/info | GET\|POST | get user info by username or id note: avatar is a uri to a 256x256 .png image +/user/games | GET\|POST | get games of user +/user/avatar | GET\|POST | fetch or update avatar note: avatar is a client-resized 256x256 .png base64-encoded image, request returns error when image is not .png or larger than 256x256 +/user/prefrences | GET\|POST | fetch or change user preferences +/user/password | POST | update password +/user/email | POST | update email (token used for authentication if password is undefined) +/user/username | POST | update username (token used for authentication if password is undefined) +/user/status | POST | update status +/user/searchFriends | POST | search user's friend list +/social/request | POST | send a friend request to a user by user id +/social/accept | POST | accept a friend request +/social/remove | POST | remove a friend from your friend list or delete a friend request from a user +/social/search | POST | search for users by username or status +/social/block | POST | block a user +/social/unblock | POST | unblock a user +/social/list/requests | GET | get a list of unaccepted friend requests +/social/list/blocks | GET | get a list of blocked people +/social/list/friends | GET | get a list of your friends +/game/new | POST | create a new private game +/game/random | POST | join or create a public game +/game/info | POST | +/game/accept | POST | accept game invite or rematch +/game/spectate | POST | spectate a game by id + +## Events + +These are events that are fired by the socket.io connection + +event|description|data|direction|context +-|-|-|-|- +fieldUpdate|recieve new playfield from server|`{ field: string }`|`s -> c`|game +turnUpdate|recieve if it's player 1's move|`{ player1: boolean }`|`s -> c`|game +gameStart|sent when game starts|`none`|`s -> c`|game +finish|sent when game finishes|`none`|`s -> c`|game +resign|send to resign, is then forwarded to all subscribed clients|`none`|`s <-> c`|game +newMove|send a new move|`{ move: int, game_id: string }`|`s <- c`|game +registerGameListener|listen to events for a game|`{ id: string }`|`s <- c`|game +incomingFriendRequest|get notified of friend request|`none`|`s -> c`|global +changedRelation|get notified of a different relation to someone|`{ id: string }`|`s -> c`|global + +## How to test API endpoints +```sh +# If you're running the standalone flask server: +curl http://localhost:5000/<endpoint> + +# If you're running flask and nginx at the same time: +curl http://localhost:2080/api/<endpoint> +``` + +## How to add new API endpoints + +Please follow these rules when creating new API endpoints: + +1. Endpoints should always return a valid JSON object and an appropriate [http code](https://en.wikipedia.org/wiki/List_of_HTTP_status_codes) +2. Endpoints that are in a namespace should get their own directory in this folder, eg. http://localhost:5000/status is defined in api/status.py, http://localhost:5000/auth/signup is defined in api/auth/signup.py etc. +3. Endpoints that take data should verify that the data is present and valid, and return an empty JSON object with http code 400 (bad request) if the data isn't valid. +4. Endpoints that require database access should get the cursor/connection object from api/db.py + +## Example endpoint + +Here's a simple endpoint that returns an empty JSON object: + +```py +# api/tests/example.py +from flask import Blueprint + +example = Blueprint('example', __name__) + +@example.route('/example') +def index(): + # python dictionaries are automatically converted to JSON by flask + return {"hello": "world"}, 200 # flask returns http code 200 by default if no code is explicitly defined + +# define a `dynamic_route` variable at the end of your endpoint definition file +# dynamic_route[0] is the namespace +# dynamic_route[1] is your flask.Blueprint +dynamic_route = ["/tests", status] + +# this endpoint will be routed to /tests/example +# \___/ \_____/ +# | | +# | endpoint (defined by the @Blueprint.route() decorator) +# | +# namespace (defined in dynamic_route variable) +``` + |