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/*
Copyright 2016-2017 StapleButter
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include "../types.h"
#include "main.h"
#include "../version.h"
#include "../NDS.h"
#include "../GPU.h"
const int DefaultKeyMapping[18] =
{
15, 54,
44, 40,
22, 4, 26, 29,
19, 20,
0, 0, 0, 0, 0, 0,
18, 14
};
int KeyMapping[18];
int JoyMapping[18];
bool Touching;
int WindowX, WindowY;
wxIMPLEMENT_APP(wxApp_melonDS);
bool wxApp_melonDS::OnInit()
{
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
{
printf("SDL shat itself :(\n");
return 1;
}
printf("melonDS " MELONDS_VERSION "\n" MELONDS_URL "\n");
MainFrame* melon = new MainFrame();
melon->Show(true);
return true;
}
wxBEGIN_EVENT_TABLE(MainFrame, wxFrame)
EVT_MENU(ID_OPENROM, MainFrame::OnOpenROM)
EVT_PAINT(MainFrame::OnPaint)
wxEND_EVENT_TABLE()
MainFrame::MainFrame()
: wxFrame(NULL, wxID_ANY, "melonDS")
{
wxMenu* filemenu = new wxMenu();
filemenu->Append(ID_OPENROM, "Open ROM...");
filemenu->AppendSeparator();
filemenu->Append(ID_EXIT, "Quit");
wxMenu* systemmenu = new wxMenu();
systemmenu->Append(ID_RUN, "Run");
systemmenu->Append(ID_PAUSE, "Pause");
systemmenu->AppendSeparator();
systemmenu->Append(ID_RESET, "Reset");
wxMenuBar* melonbar = new wxMenuBar();
melonbar->Append(filemenu, "File");
melonbar->Append(systemmenu, "System");
SetMenuBar(melonbar);
SetClientSize(256, 384);
emumutex = new wxMutex();
emucond = new wxCondition(*emumutex);
emuthread = new EmuThread(this, emumutex, emucond);
if (emuthread->Run() != wxTHREAD_NO_ERROR)
{
printf("thread shat itself :( giving up now\n");
delete emuthread;
return;
}
sdlwin = SDL_CreateWindowFrom(GetHandle());
sdlrend = SDL_CreateRenderer(sdlwin, -1, SDL_RENDERER_ACCELERATED); // SDL_RENDERER_PRESENTVSYNC
sdltex = SDL_CreateTexture(sdlrend, SDL_PIXELFORMAT_RGBA32, SDL_TEXTUREACCESS_STREAMING, 256, 384);
NDS::Init();
memcpy(KeyMapping, DefaultKeyMapping, 18*sizeof(int));
memset(JoyMapping, 0, 18*sizeof(int));
Touching = false;
SDL_GetWindowPosition(sdlwin, &WindowX, &WindowY);
}
void MainFrame::OnOpenROM(wxCommandEvent& event)
{
wxFileDialog opener(this, _("Open ROM"), "", "", "DS ROM (*.nds)|*.nds;*.srl|Any file|*.*", wxFD_OPEN|wxFD_FILE_MUST_EXIST);
if (opener.ShowModal() == wxID_CANCEL)
return;
wxString filename = opener.GetPath();
NDS::LoadROM(filename.mb_str(), true);
emuthread->EmuStatus = 1;
emumutex->Lock();
emucond->Signal();
emumutex->Unlock();
}
void MainFrame::OnPaint(wxPaintEvent& event)
{
/*wxPaintDC dc(this);
wxGraphicsContext* gc = wxGraphicsContext::Create(dc);
if (!gc) return;
//
delete gc;*/
}
EmuThread::EmuThread(MainFrame* parent, wxMutex* mutex, wxCondition* cond)
: wxThread(wxTHREAD_JOINABLE)
{
this->parent = parent;
this->mutex = mutex;
this->cond = cond;
EmuStatus = 2;
}
EmuThread::~EmuThread()
{
}
wxThread::ExitCode EmuThread::Entry()
{
mutex->Lock();
for (;;)
{
cond->Wait();
if (EmuStatus == 0)
break;
while (EmuStatus == 1)
{
NDS::RunFrame();
SDL_Event evt;
while (SDL_PollEvent(&evt))
{
switch (evt.type)
{
case SDL_WINDOWEVENT:
SDL_GetWindowPosition(parent->sdlwin, &WindowX, &WindowY);
break;
case SDL_MOUSEBUTTONDOWN:
if (evt.button.y >= 192 && evt.button.button == SDL_BUTTON_LEFT)
{
Touching = true;
NDS::PressKey(16+6);
}
break;
case SDL_KEYDOWN:
for (int i = 0; i < 10; i++)
if (evt.key.keysym.scancode == KeyMapping[i]) NDS::PressKey(i);
if (evt.key.keysym.scancode == KeyMapping[16]) NDS::PressKey(16);
if (evt.key.keysym.scancode == KeyMapping[17]) NDS::PressKey(17);
break;
case SDL_KEYUP:
for (int i = 0; i < 10; i++)
if (evt.key.keysym.scancode == KeyMapping[i]) NDS::ReleaseKey(i);
if (evt.key.keysym.scancode == KeyMapping[16]) NDS::ReleaseKey(16);
if (evt.key.keysym.scancode == KeyMapping[17]) NDS::ReleaseKey(17);
break;
}
}
if (Touching)
{
int mx, my;
u32 btn = SDL_GetGlobalMouseState(&mx, &my);
if (!(btn & SDL_BUTTON(SDL_BUTTON_LEFT)))
{
Touching = false;
NDS::ReleaseKey(16+6);
NDS::ReleaseScreen();
}
else
{
mx -= WindowX;
my -= (WindowY + 192);
if (mx < 0) mx = 0;
else if (mx > 255) mx = 255;
if (my < 0) my = 0;
else if (my > 191) my = 191;
NDS::TouchScreen(mx, my);
}
}
void* pixels; int zorp;
SDL_LockTexture(parent->sdltex, NULL, &pixels, &zorp);
memcpy(pixels, GPU::Framebuffer, 256*384*4);
SDL_UnlockTexture(parent->sdltex);
SDL_SetRenderTarget(parent->sdlrend, parent->sdltex);
SDL_RenderClear(parent->sdlrend);
SDL_RenderCopy(parent->sdlrend, parent->sdltex, NULL, NULL);
SDL_RenderPresent(parent->sdlrend);
}
}
return (wxThread::ExitCode)0;
}
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