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/*
Copyright 2016-2017 StapleButter
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <stdlib.h>
#include <time.h>
#include <stdio.h>
#include <SDL2/SDL.h>
#include "libui/ui.h"
#include "../types.h"
#include "../version.h"
uiWindow* MainWindow;
uiArea* MainDrawArea;
SDL_Thread* EmuThread;
int EmuRunning;
u32 derpo[256*384];
uiDrawBitmap* test = NULL;
int EmuThreadFunc(void* burp)
{
// init shit.
for (int i = 0; i < 256*384; i++)
{
if (i >= 256*192)
{
if (i&1) derpo[i] = 0xFF0000FF;
else derpo[i] = 0xFF00FF00;
}
else
{
if (i&1) derpo[i] = 0xFFFF0000;
else derpo[i] = 0xFFFFFF00;
}
}
while (EmuRunning != 0)
{
if (EmuRunning == 1)
{
// emulate
printf("dfdssdf\n");
}
else
{
// paused
uiAreaQueueRedrawAll(MainDrawArea);
SDL_Delay(50);
}
}
return 44203;
}
void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
{
if (!test) test = uiDrawNewBitmap(params->Context, 256, 384);
uiRect dorp = {0, 0, 256, 384};
uiDrawBitmapUpdate(test, derpo);
uiDrawBitmapDraw(params->Context, test, &dorp, &dorp);
//printf("draw\n");
}
void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* evt)
{
//
}
void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left)
{
//
}
void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
{
//
}
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
printf("key event: %04X %02X\n", evt->ExtKey, evt->Key);
uiAreaQueueRedrawAll(MainDrawArea);
return 1;
}
int OnCloseWindow(uiWindow* window, void* blarg)
{
uiQuit();
return 1;
}
void OnOpenFile(uiMenuItem* item, uiWindow* window, void* blarg)
{
char* file = uiOpenFile(window, "DS ROM (*.nds)|*.nds;*.srl|Any file|*.*", NULL);
if (!file) return;
printf("file opened: %s\n", file);
}
int main(int argc, char** argv)
{
srand(time(NULL));
// http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
{
printf("SDL shat itself :(\n");
return 1;
}
uiInitOptions ui_opt;
memset(&ui_opt, 0, sizeof(uiInitOptions));
const char* ui_err = uiInit(&ui_opt);
if (ui_err != NULL)
{
printf("libui shat itself :( %s\n", ui_err);
uiFreeInitError(ui_err);
return 1;
}
uiMenu* menu;
uiMenuItem* menuitem;
menu = uiNewMenu("File");
menuitem = uiMenuAppendItem(menu, "Open...");
uiMenuItemOnClicked(menuitem, OnOpenFile, NULL);
uiMenuAppendSeparator(menu);
uiMenuAppendItem(menu, "Quit");
uiWindow* win;
win = uiNewWindow("melonDS " MELONDS_VERSION, 256, 384, 1);
uiWindowOnClosing(win, OnCloseWindow, NULL);
uiAreaHandler areahandler;
areahandler.Draw = OnAreaDraw;
areahandler.MouseEvent = OnAreaMouseEvent;
areahandler.MouseCrossed = OnAreaMouseCrossed;
areahandler.DragBroken = OnAreaDragBroken;
areahandler.KeyEvent = OnAreaKeyEvent;
MainDrawArea = uiNewArea(&areahandler);
uiWindowSetChild(win, uiControl(MainDrawArea));
//uiWindowSetChild(win, uiControl(uiNewButton("become a girl")));
EmuRunning = 2;
EmuThread = SDL_CreateThread(EmuThreadFunc, "melonDS magic", NULL);
uiControlShow(uiControl(win));
uiMain();
EmuRunning = 0;
SDL_WaitThread(EmuThread, NULL);
uiUninit();
SDL_Quit();
return 0;
}
#ifdef __WIN32__
#include <windows.h>
int CALLBACK WinMain(HINSTANCE hinst, HINSTANCE hprev, LPSTR cmdline, int cmdshow)
{
char cmdargs[16][256];
int arg = 0;
int j = 0;
bool inquote = false;
int len = strlen(cmdline);
for (int i = 0; i < len; i++)
{
char c = cmdline[i];
if (c == '\0') break;
if (c == '"') inquote = !inquote;
if (!inquote && c==' ')
{
if (j > 255) j = 255;
if (arg < 16) cmdargs[arg][j] = '\0';
arg++;
j = 0;
}
else
{
if (arg < 16 && j < 255) cmdargs[arg][j] = c;
j++;
}
}
if (j > 255) j = 255;
if (arg < 16) cmdargs[arg][j] = '\0';
return main(arg, (char**)cmdargs);
}
#endif
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