aboutsummaryrefslogtreecommitdiff
path: root/src/libui_sdl/libui/windows/gl.cpp
blob: beccb79a018e6449f00fb35111e99dd5d365a021 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
// 31 march 2019
#include "uipriv_windows.hpp"

#include <GL/gl.h>
#include <GL/wglext.h>

struct uiGLContext
{
    uiControl* c;

    HWND hwnd;
    HDC dc;
    HGLRC rc;
};


uiGLContext* uiGLNewContext(uiControl* c, int vermajor, int verminor)
{
    uiGLContext* ctx;
    BOOL res;

    ctx = uiNew(uiGLContext);

    ctx->c = c;
    if (c)
    {
        ctx->hwnd = (HWND)c->Handle(c); // welp
    }
    else
    {
        // windowless context
        //ctx->hwnd = GetDesktopWindow();
        // nope.
        uiFree(ctx);
        return NULL;
    }

    PIXELFORMATDESCRIPTOR pfd;
    memset(&pfd, 0, sizeof(pfd));
    pfd.nSize = sizeof(pfd);
    pfd.nVersion = 1;
    pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
    pfd.iPixelType = PFD_TYPE_RGBA;
    pfd.cColorBits = 24;
    pfd.cAlphaBits = 8;
    pfd.cDepthBits = 24;
    pfd.cStencilBits = 8;
    pfd.iLayerType = PFD_MAIN_PLANE;

    ctx->dc = GetDC(ctx->hwnd);
    if (!ctx->dc)
    {
        uiFree(ctx);
        return NULL;
    }

    int pixelformat = ChoosePixelFormat(ctx->dc, &pfd);
    res = SetPixelFormat(ctx->dc, pixelformat, &pfd);
    if (!res)
    {
        ReleaseDC(ctx->hwnd, ctx->dc);
        uiFree(ctx);
        return NULL;
    }

    ctx->rc = wglCreateContext(ctx->dc);
    if (!ctx->rc)
    {
        ReleaseDC(ctx->hwnd, ctx->dc);
        uiFree(ctx);
        return NULL;
    }

    wglMakeCurrent(ctx->dc, ctx->rc);

    if (vermajor >= 3)
    {
        HGLRC (*wglCreateContextAttribsARB)(HDC,HGLRC,const int*);
        HGLRC rc_better = NULL;

        wglCreateContextAttribsARB = (HGLRC(*)(HDC,HGLRC,const int*))wglGetProcAddress("wglCreateContextAttribsARB");
        if (wglCreateContextAttribsARB)
        {
            int attribs[15];
            int i = 0;

            attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
            attribs[i++] = vermajor;
            attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
            attribs[i++] = verminor;

            attribs[i] = 0;
            rc_better = wglCreateContextAttribsARB(ctx->dc, NULL, attribs);
        }

        wglMakeCurrent(NULL, NULL);
        wglDeleteContext(ctx->rc);

        if (!rc_better)
        {
            ReleaseDC(ctx->hwnd, ctx->dc);
            uiFree(ctx);
            return NULL;
        }

        ctx->rc = rc_better;
        wglMakeCurrent(ctx->dc, ctx->rc);
    }

    return ctx;
}

void uiGLFreeContext(uiGLContext* ctx)
{
    wglMakeCurrent(NULL, NULL);
    wglDeleteContext(ctx->rc);
    ReleaseDC(ctx->hwnd, ctx->dc);
    uiFree(ctx);
}

void uiGLMakeContextCurrent(uiGLContext* ctx)
{
    if (ctx == NULL)
    {
        wglMakeCurrent(NULL, NULL);
        return;
    }

    if (wglGetCurrentContext() == ctx->rc) return;
    int res = wglMakeCurrent(ctx->dc, ctx->rc);
}

void *uiGLGetProcAddress(const char* proc)
{
    return (void*)wglGetProcAddress(proc);
}