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// menu.c
extern HMENU makeMenubar(void);
extern const uiMenuItem *menuIDToItem(UINT_PTR);
extern void runMenuEvent(WORD, uiWindow *);
extern void freeMenubar(HMENU);
extern void uninitMenus(void);
// draw.c
extern HRESULT initDraw(void);
extern void uninitDraw(void);
extern ID2D1HwndRenderTarget *makeHWNDRenderTarget(HWND hwnd);
extern uiDrawContext *newContext(ID2D1RenderTarget *);
extern void freeContext(uiDrawContext *);
// dwrite.cpp
#ifdef __cplusplus
extern IDWriteFactory *dwfactory;
#endif
extern HRESULT initDrawText(void);
extern void uninitDrawText(void);
#ifdef __cplusplus
struct fontCollection {
IDWriteFontCollection *fonts;
WCHAR userLocale[LOCALE_NAME_MAX_LENGTH];
int userLocaleSuccess;
};
extern fontCollection *loadFontCollection(void);
extern WCHAR *fontCollectionFamilyName(fontCollection *fc, IDWriteFontFamily *family);
extern void fontCollectionFree(fontCollection *fc);
extern WCHAR *fontCollectionCorrectString(fontCollection *fc, IDWriteLocalizedStrings *names);
#endif
// drawtext.cpp
#ifdef __cplusplus
extern uiDrawTextFont *mkTextFont(IDWriteFont *df, BOOL addRef, WCHAR *family, BOOL copyFamily, double size);
struct dwriteAttr {
uiDrawTextWeight weight;
uiDrawTextItalic italic;
uiDrawTextStretch stretch;
DWRITE_FONT_WEIGHT dweight;
DWRITE_FONT_STYLE ditalic;
DWRITE_FONT_STRETCH dstretch;
};
extern void attrToDWriteAttr(struct dwriteAttr *attr);
extern void dwriteAttrToAttr(struct dwriteAttr *attr);
#endif
// fontdialog.cpp
#ifdef __cplusplus
struct fontDialogParams {
IDWriteFont *font;
double size;
WCHAR *familyName;
WCHAR *styleName;
};
extern BOOL showFontDialog(HWND parent, struct fontDialogParams *params);
extern void loadInitialFontDialogParams(struct fontDialogParams *params);
extern void destroyFontDialogParams(struct fontDialogParams *params);
extern WCHAR *fontDialogParamsToString(struct fontDialogParams *params);
#endif
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