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// 5 may 2016
// draw.c
struct uiDrawContext {
cairo_t *cr;
};
struct uiDrawBitmap {
int Width;
int Height;
int Stride;
cairo_surface_t* bmp;
};
// drawpath.c
extern void runPath(uiDrawPath *p, cairo_t *cr);
extern uiDrawFillMode pathFillMode(uiDrawPath *path);
// drawmatrix.c
extern void m2c(uiDrawMatrix *m, cairo_matrix_t *c);
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