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/*
Copyright 2016-2020 Arisotura
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef MAIN_H
#define MAIN_H
#include <QThread>
#include <QWidget>
#include <QWindow>
#include <QMainWindow>
#include <QImage>
#include <QActionGroup>
#include <QTimer>
#include <QMutex>
#include <QOffscreenSurface>
#include <QOpenGLWidget>
#include <QOpenGLContext>
#include <QOpenGLFunctions>
#include <QOpenGLFunctions_3_2_Core>
#include <QOpenGLShaderProgram>
#include "FrontendUtil.h"
class EmuThread : public QThread
{
Q_OBJECT
void run() override;
public:
explicit EmuThread(QObject* parent = nullptr);
void initOpenGL();
void deinitOpenGL();
void* oglGetProcAddress(const char* proc);
void changeWindowTitle(char* title);
// to be called from the UI thread
void emuRun();
void emuPause();
void emuUnpause();
void emuStop();
bool emuIsRunning();
int FrontBuffer = 0;
QMutex FrontBufferLock;
signals:
void windowUpdate();
void windowTitleChange(QString title);
void windowEmuStart();
void windowEmuStop();
void windowEmuPause();
void windowEmuReset();
void windowLimitFPSChange();
void screenLayoutChange();
void windowFullscreenToggle();
void swapScreensToggle();
private:
volatile int EmuStatus;
int PrevEmuStatus;
int EmuRunning;
int EmuPause;
QOffscreenSurface* oglSurface;
QOpenGLContext* oglContext;
};
class ScreenHandler
{
Q_GADGET
public:
virtual ~ScreenHandler() {}
QTimer* setupMouseTimer();
void updateMouseTimer();
QTimer* mouseTimer;
protected:
void screenSetupLayout(int w, int h);
QSize screenGetMinSize();
void screenOnMousePress(QMouseEvent* event);
void screenOnMouseRelease(QMouseEvent* event);
void screenOnMouseMove(QMouseEvent* event);
float screenMatrix[Frontend::MaxScreenTransforms][6];
int screenKind[Frontend::MaxScreenTransforms];
int numScreens;
bool touching;
void showCursor();
};
class ScreenPanelNative : public QWidget, public ScreenHandler
{
Q_OBJECT
public:
explicit ScreenPanelNative(QWidget* parent);
~ScreenPanelNative();
protected:
void paintEvent(QPaintEvent* event) override;
void resizeEvent(QResizeEvent* event) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
private slots:
void onScreenLayoutChanged();
private:
void setupScreenLayout();
QImage screen[2];
QTransform screenTrans[Frontend::MaxScreenTransforms];
};
class ScreenPanelGL : public QOpenGLWidget, public ScreenHandler, protected QOpenGLFunctions_3_2_Core
{
Q_OBJECT
public:
explicit ScreenPanelGL(QWidget* parent);
~ScreenPanelGL();
protected:
void initializeGL() override;
void paintGL() override;
void resizeEvent(QResizeEvent* event) override;
void resizeGL(int w, int h) override;
void mousePressEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
private slots:
void onScreenLayoutChanged();
private:
void setupScreenLayout();
QOpenGLShaderProgram* screenShader;
GLuint screenVertexBuffer;
GLuint screenVertexArray;
GLuint screenTexture;
};
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget* parent = nullptr);
~MainWindow();
bool hasOGL;
QOpenGLContext* getOGLContext();
void onAppStateChanged(Qt::ApplicationState state);
protected:
void resizeEvent(QResizeEvent* event) override;
void keyPressEvent(QKeyEvent* event) override;
void keyReleaseEvent(QKeyEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dropEvent(QDropEvent* event) override;
signals:
void screenLayoutChange();
private slots:
void onOpenFile();
void onOpenFileArchive();
void onClickRecentFile();
void onClearRecentFiles();
void onBootFirmware();
void onSaveState();
void onLoadState();
void onUndoStateLoad();
void onImportSavefile();
void onQuit();
void onPause(bool checked);
void onReset();
void onStop();
void onEnableCheats(bool checked);
void onSetupCheats();
void onCheatsDialogFinished(int res);
void onOpenEmuSettings();
void onEmuSettingsDialogFinished(int res);
void onOpenInputConfig();
void onInputConfigFinished(int res);
void onOpenVideoSettings();
void onOpenAudioSettings();
void onAudioSettingsFinished(int res);
void onOpenWifiSettings();
void onWifiSettingsFinished(int res);
void onOpenInterfaceSettings();
void onInterfaceSettingsFinished(int res);
void onUpdateMouseTimer();
void onChangeSavestateSRAMReloc(bool checked);
void onChangeScreenSize();
void onChangeScreenRotation(QAction* act);
void onChangeScreenGap(QAction* act);
void onChangeScreenLayout(QAction* act);
void onChangeScreenSwap(bool checked);
void onChangeScreenSizing(QAction* act);
void onChangeScreenAspectTop(QAction* act);
void onChangeScreenAspectBot(QAction* act);
void onChangeIntegerScaling(bool checked);
void onChangeScreenFiltering(bool checked);
void onChangeShowOSD(bool checked);
void onChangeLimitFramerate(bool checked);
void onChangeAudioSync(bool checked);
void onTitleUpdate(QString title);
void onEmuStart();
void onEmuStop();
void onUpdateVideoSettings(bool glchange);
void onFullscreenToggled();
private:
QList<QString> recentFileList;
QMenu *recentMenu;
void updateRecentFilesMenu();
void loadROM(QString filename);
void loadROM(QByteArray *romData, QString archiveFileName, QString romFileName);
QString pickAndExtractFileFromArchive(QString archiveFileName, QByteArray *romBuffer);
void createScreenPanel();
QString loadErrorStr(int error);
bool pausedManually;
public:
QWidget* panel;
ScreenPanelGL* panelGL;
ScreenPanelNative* panelNative;
QAction* actOpenROM;
QAction* actOpenROMArchive;
QAction* actBootFirmware;
QAction* actSaveState[9];
QAction* actLoadState[9];
QAction* actUndoStateLoad;
QAction* actImportSavefile;
QAction* actQuit;
QAction* actPause;
QAction* actReset;
QAction* actStop;
QAction* actEnableCheats;
QAction* actSetupCheats;
QAction* actEmuSettings;
QAction* actInputConfig;
QAction* actVideoSettings;
QAction* actAudioSettings;
QAction* actWifiSettings;
QAction* actInterfaceSettings;
QAction* actSavestateSRAMReloc;
QAction* actScreenSize[4];
QActionGroup* grpScreenRotation;
QAction* actScreenRotation[4];
QActionGroup* grpScreenGap;
QAction* actScreenGap[6];
QActionGroup* grpScreenLayout;
QAction* actScreenLayout[4];
QAction* actScreenSwap;
QActionGroup* grpScreenSizing;
QAction* actScreenSizing[6];
QAction* actIntegerScaling;
QActionGroup* grpScreenAspectTop;
QAction* actScreenAspectTop[4];
QActionGroup* grpScreenAspectBot;
QAction* actScreenAspectBot[4];
QAction* actScreenFiltering;
QAction* actShowOSD;
QAction* actLimitFramerate;
QAction* actAudioSync;
};
#endif // MAIN_H
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