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/*
Copyright 2016-2020 Arisotura
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <QStandardPaths>
#include <QDir>
#include <QThread>
#include <QSemaphore>
#include <QOpenGLContext>
#include "Platform.h"
#include "PlatformConfig.h"
//#include "LAN_Socket.h"
//#include "LAN_PCap.h"
#ifdef __WIN32__
#define NTDDI_VERSION 0x06000000 // GROSS FUCKING HACK
#include <windows.h>
//#include <knownfolders.h> // FUCK THAT SHIT
#include <shlobj.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#define socket_t SOCKET
#define sockaddr_t SOCKADDR
#else
#include <unistd.h>
#include <netinet/in.h>
#include <sys/select.h>
#include <sys/socket.h>
#define socket_t int
#define sockaddr_t struct sockaddr
#define closesocket close
#endif
#ifndef INVALID_SOCKET
#define INVALID_SOCKET (socket_t)-1
#endif
extern char* EmuDirectory;
void Stop(bool internal);
namespace Platform
{
socket_t MPSocket;
sockaddr_t MPSendAddr;
u8 PacketBuffer[2048];
#define NIFI_VER 1
void StopEmu()
{
//Stop(true);
}
FILE* OpenFile(const char* path, const char* mode, bool mustexist)
{
QFile f(path);
if (mustexist && !f.exists())
{
return nullptr;
}
QIODevice::OpenMode qmode = mode[0] == 'w' ? QIODevice::ReadWrite : QIODevice::ReadOnly;
f.open(qmode);
FILE* file = fdopen(dup(f.handle()), mode);
f.close();
return file;
}
FILE* OpenLocalFile(const char* path, const char* mode)
{
QString fullpath;
if (path[0] == '/')
{
// If it's an absolute path, just open that.
fullpath = path;
}
else
{
#ifdef PORTABLE
fullpath = QString("./") + path;
#else
// Check user configuration directory
QDir config(QStandardPaths::writableLocation(QStandardPaths::ConfigLocation));
config.mkdir("melonDS");
fullpath = config.absolutePath() + "/melonDS/";
fullpath.append(path);
#endif
}
return OpenFile(fullpath.toUtf8(), mode, mode[0] != 'w');
}
FILE* OpenDataFile(const char* path)
{
#ifdef PORTABLE
return OpenLocalFile(path);
#else
QString melondir = "/melonDS/";
QStringList sys_dirs = QStandardPaths::standardLocations(QStandardPaths::DataLocation);
QString found = nullptr;
for (int i = 0; i < sys_dirs.size(); i++)
{
QString f = sys_dirs.at(i) + melondir + path;
if (QFile::exists(f))
{
found = f;
break;
}
}
if (found == nullptr)
return nullptr;
FILE* f = OpenFile(found.toUtf8(), "rb", false);
if (f)
return f;
return nullptr;
#endif
}
void* Thread_Create(void (* func)())
{
QThread* t = QThread::create(func);
t->start();
return (void*) t;
}
void Thread_Free(void* thread)
{
QThread* t = (QThread*) thread;
t->terminate();
delete t;
}
void Thread_Wait(void* thread)
{
((QThread*) thread)->wait();
}
void* Semaphore_Create()
{
return new QSemaphore();
}
void Semaphore_Free(void* sema)
{
delete (QSemaphore*) sema;
}
void Semaphore_Reset(void* sema)
{
QSemaphore* s = (QSemaphore*) sema;
s->acquire(s->available());
}
void Semaphore_Wait(void* sema)
{
((QSemaphore*) sema)->acquire();
}
void Semaphore_Post(void* sema)
{
((QSemaphore*) sema)->release();
}
void* GL_GetProcAddress(const char* proc)
{
return (void*) QOpenGLContext::globalShareContext()->getProcAddress(proc);
}
bool MP_Init()
{
int opt_true = 1;
int res;
#ifdef __WIN32__
WSADATA wsadata;
if (WSAStartup(MAKEWORD(2, 2), &wsadata) != 0)
{
return false;
}
#endif // __WIN32__
MPSocket = socket(AF_INET, SOCK_DGRAM, 0);
if (MPSocket < 0)
{
return false;
}
res = setsockopt(MPSocket, SOL_SOCKET, SO_REUSEADDR, (const char*) &opt_true, sizeof(int));
if (res < 0)
{
closesocket(MPSocket);
MPSocket = INVALID_SOCKET;
return false;
}
sockaddr_t saddr;
saddr.sa_family = AF_INET;
*(u32*) &saddr.sa_data[2] = htonl(Config::SocketBindAnyAddr ? INADDR_ANY : INADDR_LOOPBACK);
*(u16*) &saddr.sa_data[0] = htons(7064);
res = bind(MPSocket, &saddr, sizeof(sockaddr_t));
if (res < 0)
{
closesocket(MPSocket);
MPSocket = INVALID_SOCKET;
return false;
}
res = setsockopt(MPSocket, SOL_SOCKET, SO_BROADCAST, (const char*) &opt_true, sizeof(int));
if (res < 0)
{
closesocket(MPSocket);
MPSocket = INVALID_SOCKET;
return false;
}
MPSendAddr.sa_family = AF_INET;
*(u32*) &MPSendAddr.sa_data[2] = htonl(INADDR_BROADCAST);
*(u16*) &MPSendAddr.sa_data[0] = htons(7064);
return true;
}
void MP_DeInit()
{
if (MPSocket >= 0)
closesocket(MPSocket);
#ifdef __WIN32__
WSACleanup();
#endif // __WIN32__
}
int MP_SendPacket(u8* data, int len)
{
if (MPSocket < 0)
return 0;
if (len > 2048 - 8)
{
printf("MP_SendPacket: error: packet too long (%d)\n", len);
return 0;
}
*(u32*) &PacketBuffer[0] = htonl(0x4946494E); // NIFI
PacketBuffer[4] = NIFI_VER;
PacketBuffer[5] = 0;
*(u16*) &PacketBuffer[6] = htons(len);
memcpy(&PacketBuffer[8], data, len);
int slen = sendto(MPSocket, (const char*) PacketBuffer, len + 8, 0, &MPSendAddr, sizeof(sockaddr_t));
if (slen < 8) return 0;
return slen - 8;
}
int MP_RecvPacket(u8* data, bool block)
{
if (MPSocket < 0)
return 0;
fd_set fd;
struct timeval tv;
FD_ZERO(&fd);
FD_SET(MPSocket, &fd);
tv.tv_sec = 0;
tv.tv_usec = block ? 5000 : 0;
if (!select(MPSocket + 1, &fd, 0, 0, &tv))
{
return 0;
}
sockaddr_t fromAddr;
socklen_t fromLen = sizeof(sockaddr_t);
int rlen = recvfrom(MPSocket, (char*) PacketBuffer, 2048, 0, &fromAddr, &fromLen);
if (rlen < 8 + 24)
{
return 0;
}
rlen -= 8;
if (ntohl(*(u32*) &PacketBuffer[0]) != 0x4946494E)
{
return 0;
}
if (PacketBuffer[4] != NIFI_VER)
{
return 0;
}
if (ntohs(*(u16*) &PacketBuffer[6]) != rlen)
{
return 0;
}
memcpy(data, &PacketBuffer[8], rlen);
return rlen;
}
bool LAN_Init()
{
/*if (Config::DirectLAN)
{
if (!LAN_PCap::Init(true))
return false;
}
else
{
if (!LAN_Socket::Init())
return false;
}*/
return true;
}
void LAN_DeInit()
{
// checkme. blarg
//if (Config::DirectLAN)
// LAN_PCap::DeInit();
//else
// LAN_Socket::DeInit();
/*LAN_PCap::DeInit();
LAN_Socket::DeInit();*/
}
int LAN_SendPacket(u8* data, int len)
{
/*if (Config::DirectLAN)
return LAN_PCap::SendPacket(data, len);
else
return LAN_Socket::SendPacket(data, len);*/
return 0;
}
int LAN_RecvPacket(u8* data)
{
/*if (Config::DirectLAN)
return LAN_PCap::RecvPacket(data);
else
return LAN_Socket::RecvPacket(data);*/
return 0;
}
}
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