1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
|
/*
Copyright 2016-2020 Arisotura
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <QKeyEvent>
#include <SDL2/SDL.h>
#include "Input.h"
#include "PlatformConfig.h"
namespace Input
{
int JoystickID;
SDL_Joystick* Joystick = nullptr;
u32 KeyInputMask, JoyInputMask;
u32 KeyHotkeyMask, JoyHotkeyMask;
u32 HotkeyMask, LastHotkeyMask;
u32 HotkeyPress, HotkeyRelease;
u32 InputMask;
void Init()
{
KeyInputMask = 0xFFF;
JoyInputMask = 0xFFF;
InputMask = 0xFFF;
KeyHotkeyMask = 0;
JoyHotkeyMask = 0;
HotkeyMask = 0;
LastHotkeyMask = 0;
}
void OpenJoystick()
{
if (Joystick) SDL_JoystickClose(Joystick);
int num = SDL_NumJoysticks();
if (num < 1)
{
Joystick = nullptr;
return;
}
if (JoystickID >= num)
JoystickID = 0;
Joystick = SDL_JoystickOpen(JoystickID);
}
void CloseJoystick()
{
if (Joystick)
{
SDL_JoystickClose(Joystick);
Joystick = nullptr;
}
}
int GetEventKeyVal(QKeyEvent* event)
{
int key = event->key();
int mod = event->modifiers();
bool ismod = (key == Qt::Key_Control ||
key == Qt::Key_Alt ||
key == Qt::Key_AltGr ||
key == Qt::Key_Shift ||
key == Qt::Key_Meta);
if (!ismod)
key |= mod;
else if (Input::IsRightModKey(event))
key |= (1<<31);
return key;
}
void KeyPress(QKeyEvent* event)
{
int keyHK = GetEventKeyVal(event);
int keyKP = keyHK;
if (event->modifiers() != Qt::KeypadModifier)
keyKP &= ~event->modifiers();
for (int i = 0; i < 12; i++)
if (keyKP == Config::KeyMapping[i])
KeyInputMask &= ~(1<<i);
for (int i = 0; i < HK_MAX; i++)
if (keyHK == Config::HKKeyMapping[i])
KeyHotkeyMask |= (1<<i);
}
void KeyRelease(QKeyEvent* event)
{
int keyHK = GetEventKeyVal(event);
int keyKP = keyHK;
if (event->modifiers() != Qt::KeypadModifier)
keyKP &= ~event->modifiers();
for (int i = 0; i < 12; i++)
if (keyKP == Config::KeyMapping[i])
KeyInputMask |= (1<<i);
for (int i = 0; i < HK_MAX; i++)
if (keyHK == Config::HKKeyMapping[i])
KeyHotkeyMask &= ~(1<<i);
}
bool JoystickButtonDown(int val)
{
if (val == -1) return false;
bool hasbtn = ((val & 0xFFFF) != 0xFFFF);
if (hasbtn)
{
if (val & 0x100)
{
int hatnum = (val >> 4) & 0xF;
int hatdir = val & 0xF;
Uint8 hatval = SDL_JoystickGetHat(Joystick, hatnum);
bool pressed = false;
if (hatdir == 0x1) pressed = (hatval & SDL_HAT_UP);
else if (hatdir == 0x4) pressed = (hatval & SDL_HAT_DOWN);
else if (hatdir == 0x2) pressed = (hatval & SDL_HAT_RIGHT);
else if (hatdir == 0x8) pressed = (hatval & SDL_HAT_LEFT);
if (pressed) return true;
}
else
{
int btnnum = val & 0xFFFF;
Uint8 btnval = SDL_JoystickGetButton(Joystick, btnnum);
if (btnval) return true;
}
}
if (val & 0x10000)
{
int axisnum = (val >> 24) & 0xF;
int axisdir = (val >> 20) & 0xF;
Sint16 axisval = SDL_JoystickGetAxis(Joystick, axisnum);
switch (axisdir)
{
case 0: // positive
if (axisval > 16384) return true;
break;
case 1: // negative
if (axisval < -16384) return true;
break;
case 2: // trigger
if (axisval > 0) return true;
break;
}
}
return false;
}
void Process()
{
SDL_JoystickUpdate();
if (Joystick)
{
if (!SDL_JoystickGetAttached(Joystick))
{
SDL_JoystickClose(Joystick);
Joystick = NULL;
}
}
if (!Joystick && (SDL_NumJoysticks() > 0))
{
JoystickID = Config::JoystickID;
OpenJoystick();
}
JoyInputMask = 0xFFF;
for (int i = 0; i < 12; i++)
if (JoystickButtonDown(Config::JoyMapping[i]))
JoyInputMask &= ~(1<<i);
InputMask = KeyInputMask & JoyInputMask;
JoyHotkeyMask = 0;
for (int i = 0; i < HK_MAX; i++)
if (JoystickButtonDown(Config::HKJoyMapping[i]))
JoyHotkeyMask |= (1<<i);
HotkeyMask = KeyHotkeyMask | JoyHotkeyMask;
HotkeyPress = HotkeyMask & ~LastHotkeyMask;
HotkeyRelease = LastHotkeyMask & ~HotkeyMask;
LastHotkeyMask = HotkeyMask;
}
bool HotkeyDown(int id) { return HotkeyMask & (1<<id); }
bool HotkeyPressed(int id) { return HotkeyPress & (1<<id); }
bool HotkeyReleased(int id) { return HotkeyRelease & (1<<id); }
// TODO: MacOS version of this!
// distinguish between left and right modifier keys (Ctrl, Alt, Shift)
// Qt provides no real cross-platform way to do this, so here we go
// for Windows and Linux we can distinguish via scancodes (but both
// provide different scancodes)
#ifdef __WIN32__
bool IsRightModKey(QKeyEvent* event)
{
quint32 scan = event->nativeScanCode();
return (scan == 0x11D || scan == 0x138 || scan == 0x36);
}
#else
bool IsRightModKey(QKeyEvent* event)
{
quint32 scan = event->nativeScanCode();
return (scan == 0x69 || scan == 0x6C || scan == 0x3E);
}
#endif
}
|