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/*
Copyright 2016-2023 melonDS team
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#include <stdio.h>
#include <SDL2/SDL.h>
#include <QFileDialog>
#include "types.h"
#include "Platform.h"
#include "Config.h"
#include "NDS.h"
#include "DSi.h"
#include "DSi_I2C.h"
#include "AudioSettingsDialog.h"
#include "ui_AudioSettingsDialog.h"
using namespace melonDS;
AudioSettingsDialog* AudioSettingsDialog::currentDlg = nullptr;
extern std::string EmuDirectory;
AudioSettingsDialog::AudioSettingsDialog(QWidget* parent, bool emuActive) : QDialog(parent), ui(new Ui::AudioSettingsDialog)
{
ui->setupUi(this);
setAttribute(Qt::WA_DeleteOnClose);
oldInterp = Config::AudioInterp;
oldBitDepth = Config::AudioBitDepth;
oldVolume = Config::AudioVolume;
oldDSiSync = Config::DSiVolumeSync;
ui->cbInterpolation->addItem("None");
ui->cbInterpolation->addItem("Linear");
ui->cbInterpolation->addItem("Cosine");
ui->cbInterpolation->addItem("Cubic");
ui->cbInterpolation->setCurrentIndex(Config::AudioInterp);
ui->cbBitDepth->addItem("Automatic");
ui->cbBitDepth->addItem("10-bit");
ui->cbBitDepth->addItem("16-bit");
ui->cbBitDepth->setCurrentIndex(Config::AudioBitDepth);
bool state = ui->slVolume->blockSignals(true);
ui->slVolume->setValue(Config::AudioVolume);
ui->slVolume->blockSignals(state);
ui->chkSyncDSiVolume->setChecked(Config::DSiVolumeSync);
// Setup volume slider accordingly
if (emuActive && NDS::ConsoleType == 1)
{
on_chkSyncDSiVolume_clicked(Config::DSiVolumeSync);
}
else
{
ui->chkSyncDSiVolume->setEnabled(false);
}
bool isext = (Config::MicInputType == 1);
ui->cbMic->setEnabled(isext);
const int count = SDL_GetNumAudioDevices(true);
for (int i = 0; i < count; i++)
{
ui->cbMic->addItem(SDL_GetAudioDeviceName(i, true));
}
if (Config::MicDevice == "" && count > 0)
{
Config::MicDevice = SDL_GetAudioDeviceName(0, true);
}
ui->cbMic->setCurrentText(QString::fromStdString(Config::MicDevice));
grpMicMode = new QButtonGroup(this);
grpMicMode->addButton(ui->rbMicNone, micInputType_Silence);
grpMicMode->addButton(ui->rbMicExternal, micInputType_External);
grpMicMode->addButton(ui->rbMicNoise, micInputType_Noise);
grpMicMode->addButton(ui->rbMicWav, micInputType_Wav);
connect(grpMicMode, SIGNAL(buttonClicked(int)), this, SLOT(onChangeMicMode(int)));
grpMicMode->button(Config::MicInputType)->setChecked(true);
ui->txtMicWavPath->setText(QString::fromStdString(Config::MicWavPath));
bool iswav = (Config::MicInputType == micInputType_Wav);
ui->txtMicWavPath->setEnabled(iswav);
ui->btnMicWavBrowse->setEnabled(iswav);
int inst = Platform::InstanceID();
if (inst > 0)
{
ui->lblInstanceNum->setText(QString("Configuring settings for instance %1").arg(inst+1));
ui->cbInterpolation->setEnabled(false);
ui->cbBitDepth->setEnabled(false);
for (QAbstractButton* btn : grpMicMode->buttons())
btn->setEnabled(false);
ui->txtMicWavPath->setEnabled(false);
ui->btnMicWavBrowse->setEnabled(false);
ui->cbMic->setEnabled(false);
}
else
ui->lblInstanceNum->hide();
}
AudioSettingsDialog::~AudioSettingsDialog()
{
delete ui;
}
void AudioSettingsDialog::onSyncVolumeLevel()
{
if (Config::DSiVolumeSync && NDS::ConsoleType == 1)
{
bool state = ui->slVolume->blockSignals(true);
ui->slVolume->setValue(DSi::I2C->GetBPTWL()->GetVolumeLevel());
ui->slVolume->blockSignals(state);
}
}
void AudioSettingsDialog::onConsoleReset()
{
on_chkSyncDSiVolume_clicked(Config::DSiVolumeSync);
ui->chkSyncDSiVolume->setEnabled(NDS::ConsoleType == 1);
}
void AudioSettingsDialog::on_AudioSettingsDialog_accepted()
{
Config::MicDevice = ui->cbMic->currentText().toStdString();
Config::MicInputType = grpMicMode->checkedId();
Config::MicWavPath = ui->txtMicWavPath->text().toStdString();
Config::Save();
closeDlg();
}
void AudioSettingsDialog::on_AudioSettingsDialog_rejected()
{
Config::AudioInterp = oldInterp;
Config::AudioBitDepth = oldBitDepth;
Config::AudioVolume = oldVolume;
Config::DSiVolumeSync = oldDSiSync;
closeDlg();
}
void AudioSettingsDialog::on_cbBitDepth_currentIndexChanged(int idx)
{
// prevent a spurious change
if (ui->cbBitDepth->count() < 3) return;
Config::AudioBitDepth = ui->cbBitDepth->currentIndex();
emit updateAudioSettings();
}
void AudioSettingsDialog::on_cbInterpolation_currentIndexChanged(int idx)
{
// prevent a spurious change
if (ui->cbInterpolation->count() < 4) return;
Config::AudioInterp = ui->cbInterpolation->currentIndex();
emit updateAudioSettings();
}
void AudioSettingsDialog::on_slVolume_valueChanged(int val)
{
if (Config::DSiVolumeSync && NDS::ConsoleType == 1)
{
DSi::I2C->GetBPTWL()->SetVolumeLevel(val);
return;
}
Config::AudioVolume = val;
}
void AudioSettingsDialog::on_chkSyncDSiVolume_clicked(bool checked)
{
Config::DSiVolumeSync = checked;
bool state = ui->slVolume->blockSignals(true);
if (Config::DSiVolumeSync && NDS::ConsoleType == 1)
{
ui->slVolume->setMaximum(31);
ui->slVolume->setValue(DSi::I2C->GetBPTWL()->GetVolumeLevel());
ui->slVolume->setPageStep(4);
ui->slVolume->setTickPosition(QSlider::TicksBelow);
}
else
{
Config::AudioVolume = oldVolume;
ui->slVolume->setMaximum(256);
ui->slVolume->setValue(Config::AudioVolume);
ui->slVolume->setPageStep(16);
ui->slVolume->setTickPosition(QSlider::NoTicks);
}
ui->slVolume->blockSignals(state);
}
void AudioSettingsDialog::onChangeMicMode(int mode)
{
bool iswav = (mode == 3);
bool isext = (mode == 1);
ui->txtMicWavPath->setEnabled(iswav);
ui->btnMicWavBrowse->setEnabled(iswav);
ui->cbMic->setEnabled(isext);
}
void AudioSettingsDialog::on_btnMicWavBrowse_clicked()
{
QString file = QFileDialog::getOpenFileName(this,
"Select WAV file...",
QString::fromStdString(EmuDirectory),
"WAV files (*.wav);;Any file (*.*)");
if (file.isEmpty()) return;
ui->txtMicWavPath->setText(file);
}
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