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/*
Copyright 2016-2017 StapleButter
This file is part of melonDS.
melonDS is free software: you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation, either version 3 of the License, or (at your option)
any later version.
melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with melonDS. If not, see http://www.gnu.org/licenses/.
*/
#ifndef PLATFORM_H
#define PLATFORM_H
#include "types.h"
namespace Platform
{
void StopEmu();
void* Thread_Create(void (*func)());
void Thread_Free(void* thread);
void Thread_Wait(void* thread);
void* Semaphore_Create();
void Semaphore_Free(void* sema);
void Semaphore_Reset(void* sema);
void Semaphore_Wait(void* sema);
void Semaphore_Post(void* sema);
// local multiplayer comm interface
// packet type: DS-style TX header (12 bytes) + original 802.11 frame
bool MP_Init();
void MP_DeInit();
int MP_SendPacket(u8* data, int len);
int MP_RecvPacket(u8* data, bool block);
// LAN comm interface
// packet type: Ethernet (802.3)
bool LAN_Init();
void LAN_DeInit();
int LAN_SendPacket(u8* data, int len);
int LAN_RecvPacket(u8* data);
}
#endif // PLATFORM_H
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