aboutsummaryrefslogtreecommitdiff
path: root/src/GPU.h
blob: 661a7d9143710ea26546825eee5ef888c63144d1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
/*
    Copyright 2016-2020 Arisotura

    This file is part of melonDS.

    melonDS is free software: you can redistribute it and/or modify it under
    the terms of the GNU General Public License as published by the Free
    Software Foundation, either version 3 of the License, or (at your option)
    any later version.

    melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

    You should have received a copy of the GNU General Public License along
    with melonDS. If not, see http://www.gnu.org/licenses/.
*/

#ifndef GPU_H
#define GPU_H

#include "GPU2D.h"
#include "GPU3D.h"

namespace GPU
{

extern u16 VCount;
extern u16 TotalScanlines;

extern u16 DispStat[2];

extern u8 VRAMCNT[9];
extern u8 VRAMSTAT;

extern u8 Palette[2*1024];
extern u8 OAM[2*1024];

extern u8 VRAM_A[128*1024];
extern u8 VRAM_B[128*1024];
extern u8 VRAM_C[128*1024];
extern u8 VRAM_D[128*1024];
extern u8 VRAM_E[ 64*1024];
extern u8 VRAM_F[ 16*1024];
extern u8 VRAM_G[ 16*1024];
extern u8 VRAM_H[ 32*1024];
extern u8 VRAM_I[ 16*1024];

extern u8* VRAM[9];

extern u32 VRAMMap_LCDC;
extern u32 VRAMMap_ABG[0x20];
extern u32 VRAMMap_AOBJ[0x10];
extern u32 VRAMMap_BBG[0x8];
extern u32 VRAMMap_BOBJ[0x8];
extern u32 VRAMMap_ABGExtPal[4];
extern u32 VRAMMap_AOBJExtPal;
extern u32 VRAMMap_BBGExtPal[4];
extern u32 VRAMMap_BOBJExtPal;
extern u32 VRAMMap_Texture[4];
extern u32 VRAMMap_TexPal[8];
extern u32 VRAMMap_ARM7[2];

extern u8* VRAMPtr_ABG[0x20];
extern u8* VRAMPtr_AOBJ[0x10];
extern u8* VRAMPtr_BBG[0x8];
extern u8* VRAMPtr_BOBJ[0x8];

extern int FrontBuffer;
extern u32* Framebuffer[2][2];

extern GPU2D* GPU2D_A;
extern GPU2D* GPU2D_B;


bool Init();
void DeInit();
void Reset();
void Stop();

void DoSavestate(Savestate* file);

void SetDisplaySettings(bool accel);


u8* GetUniqueBankPtr(u32 mask, u32 offset);

void MapVRAM_AB(u32 bank, u8 cnt);
void MapVRAM_CD(u32 bank, u8 cnt);
void MapVRAM_E(u32 bank, u8 cnt);
void MapVRAM_FG(u32 bank, u8 cnt);
void MapVRAM_H(u32 bank, u8 cnt);
void MapVRAM_I(u32 bank, u8 cnt);


template<typename T>
T ReadVRAM_LCDC(u32 addr)
{
    int bank;

    switch (addr & 0xFF8FC000)
    {
    case 0x06800000: case 0x06804000: case 0x06808000: case 0x0680C000:
    case 0x06810000: case 0x06814000: case 0x06818000: case 0x0681C000:
        bank = 0;
        addr &= 0x1FFFF;
        break;

    case 0x06820000: case 0x06824000: case 0x06828000: case 0x0682C000:
    case 0x06830000: case 0x06834000: case 0x06838000: case 0x0683C000:
        bank = 1;
        addr &= 0x1FFFF;
        break;

    case 0x06840000: case 0x06844000: case 0x06848000: case 0x0684C000:
    case 0x06850000: case 0x06854000: case 0x06858000: case 0x0685C000:
        bank = 2;
        addr &= 0x1FFFF;
        break;

    case 0x06860000: case 0x06864000: case 0x06868000: case 0x0686C000:
    case 0x06870000: case 0x06874000: case 0x06878000: case 0x0687C000:
        bank = 3;
        addr &= 0x1FFFF;
        break;

    case 0x06880000: case 0x06884000: case 0x06888000: case 0x0688C000:
        bank = 4;
        addr &= 0xFFFF;
        break;

    case 0x06890000:
        bank = 5;
        addr &= 0x3FFF;
        break;

    case 0x06894000:
        bank = 6;
        addr &= 0x3FFF;
        break;

    case 0x06898000:
    case 0x0689C000:
        bank = 7;
        addr &= 0x7FFF;
        break;

    case 0x068A0000:
        bank = 8;
        addr &= 0x3FFF;
        break;

    default: return 0;
    }

    if (VRAMMap_LCDC & (1<<bank)) return *(T*)&VRAM[bank][addr];

    return 0;
}

template<typename T>
void WriteVRAM_LCDC(u32 addr, T val)
{
    int bank;

    switch (addr & 0xFF8FC000)
    {
    case 0x06800000: case 0x06804000: case 0x06808000: case 0x0680C000:
    case 0x06810000: case 0x06814000: case 0x06818000: case 0x0681C000:
        bank = 0;
        addr &= 0x1FFFF;
        break;

    case 0x06820000: case 0x06824000: case 0x06828000: case 0x0682C000:
    case 0x06830000: case 0x06834000: case 0x06838000: case 0x0683C000:
        bank = 1;
        addr &= 0x1FFFF;
        break;

    case 0x06840000: case 0x06844000: case 0x06848000: case 0x0684C000:
    case 0x06850000: case 0x06854000: case 0x06858000: case 0x0685C000:
        bank = 2;
        addr &= 0x1FFFF;
        break;

    case 0x06860000: case 0x06864000: case 0x06868000: case 0x0686C000:
    case 0x06870000: case 0x06874000: case 0x06878000: case 0x0687C000:
        bank = 3;
        addr &= 0x1FFFF;
        break;

    case 0x06880000: case 0x06884000: case 0x06888000: case 0x0688C000:
        bank = 4;
        addr &= 0xFFFF;
        break;

    case 0x06890000:
        bank = 5;
        addr &= 0x3FFF;
        break;

    case 0x06894000:
        bank = 6;
        addr &= 0x3FFF;
        break;

    case 0x06898000:
    case 0x0689C000:
        bank = 7;
        addr &= 0x7FFF;
        break;

    case 0x068A0000:
        bank = 8;
        addr &= 0x3FFF;
        break;

    default: return;
    }

    if (VRAMMap_LCDC & (1<<bank)) *(T*)&VRAM[bank][addr] = val;
}


template<typename T>
T ReadVRAM_ABG(u32 addr)
{
    u8* ptr = VRAMPtr_ABG[(addr >> 14) & 0x1F];
    if (ptr) return *(T*)&ptr[addr & 0x3FFF];

    T ret = 0;
    u32 mask = VRAMMap_ABG[(addr >> 14) & 0x1F];

    if (mask & (1<<0)) ret |= *(T*)&VRAM_A[addr & 0x1FFFF];
    if (mask & (1<<1)) ret |= *(T*)&VRAM_B[addr & 0x1FFFF];
    if (mask & (1<<2)) ret |= *(T*)&VRAM_C[addr & 0x1FFFF];
    if (mask & (1<<3)) ret |= *(T*)&VRAM_D[addr & 0x1FFFF];
    if (mask & (1<<4)) ret |= *(T*)&VRAM_E[addr & 0xFFFF];
    if (mask & (1<<5)) ret |= *(T*)&VRAM_F[addr & 0x3FFF];
    if (mask & (1<<6)) ret |= *(T*)&VRAM_G[addr & 0x3FFF];

    return ret;
}

template<typename T>
void WriteVRAM_ABG(u32 addr, T val)
{
    u32 mask = VRAMMap_ABG[(addr >> 14) & 0x1F];

    if (mask & (1<<0)) *(T*)&VRAM_A[addr & 0x1FFFF] = val;
    if (mask & (1<<1)) *(T*)&VRAM_B[addr & 0x1FFFF] = val;
    if (mask & (1<<2)) *(T*)&VRAM_C[addr & 0x1FFFF] = val;
    if (mask & (1<<3)) *(T*)&VRAM_D[addr & 0x1FFFF] = val;
    if (mask & (1<<4)) *(T*)&VRAM_E[addr & 0xFFFF] = val;
    if (mask & (1<<5)) *(T*)&VRAM_F[addr & 0x3FFF] = val;
    if (mask & (1<<6)) *(T*)&VRAM_G[addr & 0x3FFF] = val;
}


template<typename T>
T ReadVRAM_AOBJ(u32 addr)
{
    u8* ptr = VRAMPtr_AOBJ[(addr >> 14) & 0xF];
    if (ptr) return *(T*)&ptr[addr & 0x3FFF];

    T ret = 0;
    u32 mask = VRAMMap_AOBJ[(addr >> 14) & 0xF];

    if (mask & (1<<0)) ret |= *(T*)&VRAM_A[addr & 0x1FFFF];
    if (mask & (1<<1)) ret |= *(T*)&VRAM_B[addr & 0x1FFFF];
    if (mask & (1<<4)) ret |= *(T*)&VRAM_E[addr & 0xFFFF];
    if (mask & (1<<5)) ret |= *(T*)&VRAM_F[addr & 0x3FFF];
    if (mask & (1<<6)) ret |= *(T*)&VRAM_G[addr & 0x3FFF];

    return ret;
}

template<typename T>
void WriteVRAM_AOBJ(u32 addr, T val)
{
    u32 mask = VRAMMap_AOBJ[(addr >> 14) & 0xF];

    if (mask & (1<<0)) *(T*)&VRAM_A[addr & 0x1FFFF] = val;
    if (mask & (1<<1)) *(T*)&VRAM_B[addr & 0x1FFFF] = val;
    if (mask & (1<<4)) *(T*)&VRAM_E[addr & 0xFFFF] = val;
    if (mask & (1<<5)) *(T*)&VRAM_F[addr & 0x3FFF] = val;
    if (mask & (1<<6)) *(T*)&VRAM_G[addr & 0x3FFF] = val;
}


template<typename T>
T ReadVRAM_BBG(u32 addr)
{
    u8* ptr = VRAMPtr_BBG[(addr >> 14) & 0x7];
    if (ptr) return *(T*)&ptr[addr & 0x3FFF];

    T ret = 0;
    u32 mask = VRAMMap_BBG[(addr >> 14) & 0x7];

    if (mask & (1<<2)) ret |= *(T*)&VRAM_C[addr & 0x1FFFF];
    if (mask & (1<<7)) ret |= *(T*)&VRAM_H[addr & 0x7FFF];
    if (mask & (1<<8)) ret |= *(T*)&VRAM_I[addr & 0x3FFF];

    return ret;
}

template<typename T>
void WriteVRAM_BBG(u32 addr, T val)
{
    u32 mask = VRAMMap_BBG[(addr >> 14) & 0x7];

    if (mask & (1<<2)) *(T*)&VRAM_C[addr & 0x1FFFF] = val;
    if (mask & (1<<7)) *(T*)&VRAM_H[addr & 0x7FFF] = val;
    if (mask & (1<<8)) *(T*)&VRAM_I[addr & 0x3FFF] = val;
}


template<typename T>
T ReadVRAM_BOBJ(u32 addr)
{
    u8* ptr = VRAMPtr_BOBJ[(addr >> 14) & 0x7];
    if (ptr) return *(T*)&ptr[addr & 0x3FFF];

    T ret = 0;
    u32 mask = VRAMMap_BOBJ[(addr >> 14) & 0x7];

    if (mask & (1<<3)) ret |= *(T*)&VRAM_D[addr & 0x1FFFF];
    if (mask & (1<<8)) ret |= *(T*)&VRAM_I[addr & 0x3FFF];

    return ret;
}

template<typename T>
void WriteVRAM_BOBJ(u32 addr, T val)
{
    u32 mask = VRAMMap_BOBJ[(addr >> 14) & 0x7];

    if (mask & (1<<3)) *(T*)&VRAM_D[addr & 0x1FFFF] = val;
    if (mask & (1<<8)) *(T*)&VRAM_I[addr & 0x3FFF] = val;
}


template<typename T>
T ReadVRAM_ARM7(u32 addr)
{
    T ret = 0;
    u32 mask = VRAMMap_ARM7[(addr >> 17) & 0x1];

    if (mask & (1<<2)) ret |= *(T*)&VRAM_C[addr & 0x1FFFF];
    if (mask & (1<<3)) ret |= *(T*)&VRAM_D[addr & 0x1FFFF];

    return ret;
}

template<typename T>
void WriteVRAM_ARM7(u32 addr, T val)
{
    u32 mask = VRAMMap_ARM7[(addr >> 17) & 0x1];

    if (mask & (1<<2)) *(T*)&VRAM_C[addr & 0x1FFFF] = val;
    if (mask & (1<<3)) *(T*)&VRAM_D[addr & 0x1FFFF] = val;
}


template<typename T>
T ReadVRAM_BG(u32 addr)
{
    if ((addr & 0xFFE00000) == 0x06000000)
        return ReadVRAM_ABG<T>(addr);
    else
        return ReadVRAM_BBG<T>(addr);
}

template<typename T>
T ReadVRAM_OBJ(u32 addr)
{
    if ((addr & 0xFFE00000) == 0x06400000)
        return ReadVRAM_AOBJ<T>(addr);
    else
        return ReadVRAM_BOBJ<T>(addr);
}


template<typename T>
T ReadVRAM_Texture(u32 addr)
{
    T ret = 0;
    u32 mask = VRAMMap_Texture[(addr >> 17) & 0x3];

    if (mask & (1<<0)) ret |= *(T*)&VRAM_A[addr & 0x1FFFF];
    if (mask & (1<<1)) ret |= *(T*)&VRAM_B[addr & 0x1FFFF];
    if (mask & (1<<2)) ret |= *(T*)&VRAM_C[addr & 0x1FFFF];
    if (mask & (1<<3)) ret |= *(T*)&VRAM_D[addr & 0x1FFFF];

    return ret;
}

template<typename T>
T ReadVRAM_TexPal(u32 addr)
{
    T ret = 0;
    u32 mask = VRAMMap_TexPal[(addr >> 14) & 0x7];

    if (mask & (1<<4)) ret |= *(T*)&VRAM_E[addr & 0xFFFF];
    if (mask & (1<<5)) ret |= *(T*)&VRAM_F[addr & 0x3FFF];
    if (mask & (1<<6)) ret |= *(T*)&VRAM_G[addr & 0x3FFF];

    return ret;
}


void SetPowerCnt(u32 val);

void StartFrame();
void FinishFrame(u32 lines);
void StartScanline(u32 line);
void StartHBlank(u32 line);

void DisplayFIFO(u32 x);

void SetDispStat(u32 cpu, u16 val);

void SetVCount(u16 val);

}

#endif